.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old October 16th, 2007, 10:02 PM

odd_enuf odd_enuf is offline
Corporal
 
Join Date: Feb 2004
Posts: 124
Thanks: 0
Thanked 0 Times in 0 Posts
odd_enuf is on a distinguished road
Default Re: Spell modding questions

I did check the manual. About 2, the mod manual (version 3.8, i haven't patched yet) says that both the fly and explosion sprites are taken from table 4, which is where I got the 1001 sprite from. Even choosing a fly sprite from table 5, I'm not not seeing eithor an explosion of flight.

for 1, all I was missing was the newspell.
Reply With Quote
  #2  
Old October 16th, 2007, 10:43 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Spell modding questions

Table 4, explosion sprites, doesn't list 1001. It lists 10001 though.

As for the flysprite, you're right, the mod manual points to table 4. I have no idea what's going on there then. Try flysprite 10001 explosion sprite 10001. Note the extra zero.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:58 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.