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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old November 3rd, 2007, 10:50 AM

Sombre Sombre is offline
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Default Re: 110 Image Limit... megamod anyway?

So not just copyspr, but any new monsters wth sprites (ie all of them) at all?

That's harsh.

Maybe the solution is to overwrite base game monsters and declare new sprites then? Possibly to overwrite all the non used monsters so they have the smallest possible sprites? (32x32 I think).
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Old November 3rd, 2007, 06:00 PM
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Default Re: 110 Image Limit... megamod anyway?

I have created a dummy awk script to try out where exactly the sprnbr error too high error hits, but so far I have not been able to reproduce it. What's funny, I tested replacing sprites of existing units and that stops after a couple of them, too. It doesn't crash, but even when I replaced all sprites for all the units in the game, only some of them were really replaced.
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