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December 7th, 2007, 12:29 AM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
Thanks: 69
Thanked 20 Times in 13 Posts
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Re: Placeholder for new Megagame - Evermore
It is indeed unlikely. Really, the best course of action you can take right now is to go AI. Far better to leave your grand army while it is in its prime, before it is whittled down by the ravages of age, starvation, slingers, and Fires from Afar.
Also, my priests notify me that Ermor's western lands contain a magical site of great importance to them. The priests are not sure of the site's location, or what it looks like or what it does, but they are quite sure that the site is somewhere in Ermor's land. Unfortunately, massive jaguar armies will need to visit each of Ermor's current provinces in order to search for the site. I apologize in advance if some other nation happens to move an army into these provinces and then has that army destroyed. I also apologize if the jaguar warriors, who are always so highly strung, follow their few surviving opponents back to their homeland and then start laying waste to the place.
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December 8th, 2007, 09:06 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Placeholder for new Megagame - Evermore
darn, it's not just the webpage that is down - i can't connect to the server to upload my turn... only an hour left
hopefully vel has some back-up plan in these cases
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December 10th, 2007, 03:10 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Placeholder for new Megagame - Evermore
Has anyone heard from Velusion? Does anyone know if anything is being done to fix the game?
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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December 10th, 2007, 04:15 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Placeholder for new Megagame - Evermore
Fix the game? It's hosting in eight hours, I'd guess the server blackout just reseted the timer. Besides, only Man left and he's probably ripe for being AIed...
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December 10th, 2007, 04:35 PM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Placeholder for new Megagame - Evermore
Quote:
atul said:
Fix the game? It's hosting in eight hours, I'd guess the server blackout just reseted the timer. Besides, only Man left and he's probably ripe for being AIed...
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I hope that the eight hour timeline means something this time, but it doesn't seem likely that it will. The deadline came and then went into negative time. Now the game won't tick, despite the fact that no one is listed as "turn pending". Does "missed a turn" mean the same as "turn pending?" (serious question)
-Ubercat
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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December 10th, 2007, 05:02 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
Thanked 11 Times in 9 Posts
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Re: Placeholder for new Megagame - Evermore
The update page is only "about". The exact info you can get by logging onto server via Dom (if you give a wrong password you get to see the server status without messing up with your turn). I saw that 8 hours from the server prompt. Especially the hosting schedule on the web page is famed for being wonky each time something unexpected (server crashes) happens.
And yea, if it says missed turn it means Man hasn't put in a new turn either.
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December 10th, 2007, 05:15 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Placeholder for new Megagame - Evermore
the server is working fine. there was a power outage on saturday, and so in restarting it the hosting period was reset. Vel posted the info in his "velusion's server" thread.
Only Man is left to go, and he will likely stale again. Its the second stale in a row; really more like the third as this turn was double-long, and so he should be set to AI.
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