|
|
|
 |

December 25th, 2007, 12:05 PM
|
 |
First Lieutenant
|
|
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
|
|
Re: Elli (Closed, Readying)
cmon, the only favored nation is yours since fomoria was your main threath with their water breathing giants.
|

December 25th, 2007, 03:46 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Elli (Closed, Readying)
Well, I can understand Sensori's frustration--to a point. I did gain an advantage by LP's disappearance, that's undeniable.
However.
I also started at a severe *disadvantage* by my random starting position. Before LP went AWOL, I had pretty much resigned myself to using this game as a sandbox to learn some more from whatever mistakes I ended up making, before I went under.
At best, things have balanced out so that I now have a fighting chance at winning the game. And that's at best. Which if anything should make people happy; more challenge, better game, etc.
And Torin does have a point, Sensori; with Fomoria gone, Atlantis only has one other nation that can challenge you in the water (before late-game). Your position is actually more secure, now--particularly since I have no intentions of fighting any nation that doesn't attack me first. (For a while, at least.)
And, well, at the risk of offending Sensori with a bit of an elbow in the side...I didn't see him crying foul--*at all*--over my and (I've now discovered) Fomoria's unbelievably crappy starting positions, which initially gave the other players that 'unfair advantage' he speaks of... ; )
|

December 25th, 2007, 05:40 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Elli (Closed, Readying)
--Oh, and I have just finished sending a PM to llamabeast. Anyone have any objection to my taking over as moderator in LP's absence? I don't mind stepping aside of someone else wants the job.
|

December 25th, 2007, 06:44 PM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
|
|
Re: Elli (Closed, Readying)
Uh, obviously I didn't whine about your "crappy starts" because my start (if you can call "I gots a home province of a nation in the 15+ provinces I got at start, unfairly uneven start for meh" as a crappy start ;p), as a water nation in a game with a snaky sea, was crappy by default. The fact that my position is "secure" in the sea is a joke, since that never has actually won games for water nations and it's the same as me being almost unable to interact with the rest of the world cuz my troops suck on land compared to the rest.
And... After having killed Sauromatia you had a "winning chance" (you were as large as all other nations tbh), and you had two capitals which meant a gigantic boost to your gem and regular income. Now you have by far the strongest bid to victory and you will soon have 3 capitals which will make your gem/regular income totally insane, and you become almost twice as large as any other nation. All this WITHOUT A FIGHT. There's a slight difference there somewhere (as in between having a mere "chance at winning" and having by far the greatest chance for winning since you are by far the largest nation with least actual fighting), but I guess you just dun wanna notice it.
I wouldn't call a game where one nation gets to grow into gigantic proportions with no fighting a "better" and/or "more challenging" game, but rather a "retarded" and/or "not worth my time" kind of game. 
|

December 25th, 2007, 06:58 PM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
|
|
Re: Elli (Closed, Readying)
Quote:
Torin said:
cmon, the only favored nation is yours since fomoria was your main threath with their water breathing giants.
|
Yeah, sure, he was a "big threat" with giants that basically have the same ability as everyone else's units with water breathing items. They're poor amphibians after all. And you really think that a nation who gains ALL OF FOMORIA'S LANDS is less favored by his destruction than me? That's just... Uh... Not very bright. So if Arcoscephale, hypothetically, destroyed Lanka who wouldn't even fight back, that would somehow favor you more than Arcoscephale, too, I guess?
That just makes no sense.
|

December 26th, 2007, 04:14 PM
|
 |
Corporal
|
|
Join Date: Oct 2007
Location: Taipei, Taiwan
Posts: 116
Thanks: 2
Thanked 1 Time in 1 Post
|
|
Re: Elli (Closed, Readying)
Sensori,
Yes, Indy did get an advantage due to Lazy's drop... and I don't know why he dropped since he doesn't seem like to the type to do so. Something must have come up in his personal life.
Anyways, there is still plenty of game to be played. Just because something unpredictable came around that gave him a strong advantage, there is no reason to drop out. Indy has not won the game and it is far from over.
And, Indy, I have no problem with you becoming the new moderator.
|

January 2nd, 2008, 03:50 AM
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
|
|
Re: Elli (Closed, Readying)
My apologies. I'm out of the game and won't have the energy to resume.
It's not technical problems, or game problems. Kind of got caught up in the holidays and family members both welcome and unwelcome.
I found it tough during regular days to find the energy to complete my turns and come up with strategies. When I've got an aunt across the hall snoring thunderously, and talking to voices only she can hear at odd hours of the night... I really should have said something earlier. And that's just a fourth of the time.
I'm sorry about all this.
|

January 3rd, 2008, 07:35 AM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
|
|
Re: Elli (Closed, Readying)
Could you at least switch yourself to AI to speed things up...?
|

January 3rd, 2008, 10:34 PM
|
Second Lieutenant
|
|
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
|
|
Re: Elli (Closed, Readying)
Well, this much I can do, at least:
I've changed the timer to 48 hours, and I've changed the hosting time to happen in one hour (2:25 GMT). --I was going to change the timer to 28 or so hours, but Arco didn't get his turn in until sometime within the last few hours, so I'm not going to lower the timer from 48 unless I hear from everyone that they're okay with that.
I'll continue to monitor the llamaserver page, and move the hosting time forward once everyone gets their turns in, unless I hear from someone that they'd rather I didn't.
That should help speed things up a bit... ; )
|

January 4th, 2008, 03:49 AM
|
 |
Second Lieutenant
|
|
Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
|
|
Re: Elli (Closed, Readying)
I meant that if Lazy_Perfectionist could turn himself AI so we wouldn't instantly go up to the max time every time. That's all the speeding up the game needs really.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|