|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

December 28th, 2007, 07:46 PM
|
 |
Captain
|
|
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
|
|
Re: Sound Mod
Hi Andy/ Don,
Sound file '11.wav' is missing from the sound folder, and it's not a 'null'. It's in the ini file, so I'm not sure if some units are using 11.wav and there's silence for that weapon/movement?
Also, do you guys have any sort of sound map, or info regarding which sounds are assigned to what weapon class?
That would really be helpful.
Lastly, I noticed that when a sniper shoots the sound is sometimes single and sometimes 3 or 4 shots in a row like a semi-auto. Why wouldn't it always be a single shot sound?
cheers,
Cross
|

January 3rd, 2008, 09:23 PM
|
 |
Captain
|
|
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
|
|
Re: Sound Mod
Ok, I've fooled around with the sound enough now to realize some of the limitations and problems.
Despite this I've managed to improve many of the sounds; especially the vehicle and aircraft sounds.
But I could still really use a sound map? Perhaps you guys at SPCamo have never seen one, and you just left the sounds as is. In which case just let me know 'there is no sound map' and I'll stop pestering ;-)
Thanks,
Cross
|

January 4th, 2008, 08:08 AM
|
 |
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,988
Thanks: 482
Thanked 1,922 Times in 1,250 Posts
|
|
Re: Sound Mod
There is no sound map, other than picking your way through the code, line by line.
Cheers
Andy
|

January 4th, 2008, 02:51 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,616
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
|
|
Re: Sound Mod
There was a XLS "sound map" done by one of our original playtesters right at the start of development that gave a list of the sound numbers in the game and what they roughly corresponed to. It was never updated and I kept it around as a rough guide ( and it was handly for that ) but it was lost this past Christmas Eve when my old HD fully and totally failed. It was one of those things that just never got backed up. Fortunalty, all the files for the next two patches were backed up.
Don
|

January 5th, 2008, 03:27 PM
|
 |
Captain
|
|
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
|
|
Re: Sound Mod
Hi Don,
Sorry to hear about your HD crash. I've had one or two of those, never good...
As for a 'sound map' I coincidently found an old one yesterday posted on some obscure corner of the internet.
It's a word doc and is similar to what you are talking about as it's a rough guide. It also lists sounds for SPMBT. I'll upload it to this post so you can download it.
I compared it to the SPWW2 sound map (rough guide) that I've been drawing up from scratch, and it's encouraging that we came to a lot of the same conclusions regarding the identity of various sounds. However, I disagree with it in a few places.
I've renamed the file but otherwise it's exactly as I found it.
When I've completed my own SPww2 map I'll also upload that.
cheers,
Cross
|

January 26th, 2008, 04:45 PM
|
 |
Captain
|
|
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
|
|
Re: Sound Mod
I've attached my Excel sound guide for winSpww2.
|

January 27th, 2008, 03:28 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,616
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
|
|
Re: Sound Mod
Quote:
Cross said:
Hi Don,
Sorry to hear about your HD crash. I've had one or two of those, never good...
As for a 'sound map' I coincidently found an old one yesterday posted on some obscure corner of the internet.
It's a word doc and is similar to what you are talking about as it's a rough guide. It also lists sounds for SPMBT. I'll upload it to this post so you can download it.
I compared it to the SPWW2 sound map (rough guide) that I've been drawing up from scratch, and it's encouraging that we came to a lot of the same conclusions regarding the identity of various sounds. However, I disagree with it in a few places.
I've renamed the file but otherwise it's exactly as I found it.
When I've completed my own SPww2 map I'll also upload that.
cheers,
Cross
|
That one you found isn't one of ours. IDK who did that on. The one I had was done by a playtester in excel and compared the existing sound files used by both games and was produced when we were first working on MBT .
Don
|

February 17th, 2008, 05:49 AM
|
Second Lieutenant
|
|
Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
|
|
Re: Sound Mod
Talking about sounds, have anyone here played Enhanced mod for SPWAW lately? It could be nice to get it's sounds converted into WinMBT... Are they compatible (I noticed that both games have wav files)?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|