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March 9th, 2008, 08:52 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Question: Viable Dead Dominion Strategy?
I was toying around with LA Pythium and noted their many heretics.
The idea is this: you have a bad dominion and your enemy has a great dominion, so you take your heretics in and keep the dominion at 0 and keep the enemy's good scales.
Now, as I understand it if you own a province and have no enemy dominion then you get the effects of good scales. Is this true at 0 dominion? I know that magic scales and luck scales effect your province regardless of whose dominion own it, but other scales don't
I was wondering if anyone knew this offhand since testing is a bit of a chore.
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March 9th, 2008, 09:00 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Question: Viable Dead Dominion Strategy?
You definitely do NOT benefit from magic scale if there's 0 dominion in the province. This is the easiest scale to test.
And despite I think it is a wrong behavior, I think, you won't benefit from other good scales in a neutral dominion province as well.
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March 9th, 2008, 11:54 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Re: Question: Viable Dead Dominion Strategy?
After some experimenting, I've found that its almost impossible to keep a dominion at 0.
Oh well. Back to the ol' drawing board.
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March 10th, 2008, 02:43 AM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: Question: Viable Dead Dominion Strategy?
Good luck if you start next to Ermor, R'lyeh, or Ulm. Or MA C'tis.
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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March 10th, 2008, 02:49 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Re: Question: Viable Dead Dominion Strategy?
In my first MP game, one nation was out by turn 7, due to dominion death. It is possible that the dominion 10 neighbour had not even made contact with troops yet, especially if they had explored in a different direction.
Gandalf Parker had some fun ideas relating to this and a smoking mirror pretender. However, even the game designers commented that it was possible Gandalf was insane. You might want to run a search on it, it was in the Dom II forums.
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March 10th, 2008, 05:27 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
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Re: Question: Viable Dead Dominion Strategy?
One of his theoretical plans was playing hopscotch with Pangaea. Leave gaps between your provinces, stealth Dryads through and build temple/lab/fort. When an enemy finds you and storms your "capital", he'll bit quite dumbfounded when he no longer knows where your troops came from. Would work better with easier access to Air, for flying, of course. Caelum might be do this if it's flying troops were better.
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March 10th, 2008, 07:52 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Question: Viable Dead Dominion Strategy?
Pangaea has unique castle in capital, so it's not viable at least in dom3.
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March 11th, 2008, 12:59 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Question: Viable Dead Dominion Strategy?
Why so hard. Stone idols.
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