Well done Sauro, a neat rush victory ! [img]/threads/images/Graemlins/icon09.gif[/img]
Of course, as anticipated in the very first turns of our game, something like this had to happen due to the VP threshold. I thought that one would reach the conditions between turns 20 and 25, you were faster than my guess !
The fact is the VP threshold condition has to be carefully balanced. This game is the first VP game I played. It took me 2 tries on an Orania solo game to understand that the map contained 15 VP by itself on 14 provinces + the capitols VP (if set) + if I am not wrong, the VP set in the 'set victory screeen' with the slides at the bottopm of the screen (nbr of 1 VP province & so on...). Hence, for a standard Orania with Capitol-VP set & 10 players, we have 15 + 10 + 5 = 30 VP. The threshold must be > 15, more likely between 17 and 20 to limit rushes.
After some tries, I like the VP kind of game, provided the conditions are balanced. Enhances the strategic flavour of the moves. One just has to anticipate such rushes aas the one of Sauromatia.
Greets to Abysian warriors ! Your sacred are really tough guys, man. I'll consider this more seriouly next time I meat them
I'll retry Yomi soon with some updates in the pretender, this one was also my first try and not so good, but this nation is fun to play.