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  #1  
Old May 22nd, 2008, 12:59 PM
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Default Re: End Utgard

Well, I'm going to continue playing but I'm ready to concede as soon as everyone else comes to the same conclusion.
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Old May 22nd, 2008, 01:18 PM
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Default Re: End Utgard

Well, if you knew how tired I am of processing 1,5M turn files...
Looking at the game now I must say that if you co-operated around turn 50, everything could have gone in another way. Utgard was the strongest of you four and now it is gone so I don't think that the game result can be changed in the long run. But if you want, we may continue.
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Old May 22nd, 2008, 02:27 PM
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Default Re: End Utgard

Coordination is so very difficult with the limited diplomacy. even now if we all worked together against you I don't know how we would do it without running into each others armies.

...We should have attacked you the second you put up the forge :/
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Old May 22nd, 2008, 03:34 PM
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Default Re: End Utgard

Maybe. I can't say what could have happened if you did it then. I just know for sure that if you four did ally against me, it could be very hard.
So.. Do you concede or we continue playing? It was a good game anyway.
Probably, I won't start making my moves until you give answers. I hope you will understand if I ask for a small delay if someone still wishes to play.

btw, Revolution, sorry for that teleported and slayed starspawn. It was a "wrong-click" mistake not a breaking of NAP.
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Old May 22nd, 2008, 03:43 PM
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Default Re: End Utgard

Ok, lets put it this way: does anyone object to conceding to Ano? I concur with him that I don't see any other way for this to end, anybody disagree? FYI, in case anybody hasn't tasted it yet he's got several huge roving bands of (freely spawning and replacable) chaff buffed with army of lead/gold + will of the fates + antimagic backed by strong mages, loads of mind hunters, etc.
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Old May 22nd, 2008, 04:27 PM
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Default Re: End Utgard

I'm willing to concede but if any of the powers left want to fight on then I will as well.
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Old May 22nd, 2008, 05:09 PM
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Default Re: End Utgard

Not only antimagic. I have all possible magic actually. Mass regeneration, Fog warriors, heavy blood etc. Also I have and will have shortly several nice thugs/scs. You may ask karnoza, he will tell...
Also I have a big income of gems and slaves (something around 500 in total), 12000 income and tons of mages who have nothing else to do but go fighting.
Baalz, I'd like to know, how many of your mages I feebleminded. At least 7-8 should be feebleminded in total if not more .

...So it's up to Falkor to decide. Let's wait)
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