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June 11th, 2008, 06:49 AM
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Re: What generates gems?
I was looking at things other than pretenders, since the ones that do produce things have it documented in their descriptions.
I'm sure there are others, off the top of my head;
(and from the awesome Dom3BD)
Great Enchantress
- 55 points, one astral pearl per month
Mother of Rivers
- 75 points, two waters gems per month
Lady of Springs
- 125 points, two water gems per month
Arch Druid
- 35 points, one nature gem per month
Daughter of the Land
- 50 points, one water gem per month
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June 11th, 2008, 07:10 AM
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National Security Advisor
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Re: What generates gems?
TheWetFish, there are a lot of things that are not documented in the manual. Units that produce gems generally don't mention that or a lot of other invisible (or previously invisible) attributes.
If you want a thorough reference document, take a look at the Dom 3 DB thread here on the forum.
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June 11th, 2008, 07:12 AM
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National Security Advisor
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Re: What generates gems?
One of the Arch Devils produces one fire gem per month and Barathrus the King of Deeper Earth produces earth gems.
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June 11th, 2008, 07:12 AM
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Major
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Re: What generates gems?
Barathrus the earth king produces an E, and one of the Arch devils produces a F, I believe.
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June 11th, 2008, 07:44 AM
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Re: What generates gems?
Thanks for the help. I'm looking through the Dom3DB (for the first time). Where am I looking for the attribute that produces gems?
I'm using the summoned Sea King as an example.
In retrospect units like the pretender Great Enchantress have "Gems(1S)" in the Special column of the Dom3BD.
The Sea King only has "Grants water breathing"
Belphegor does not have any notation in the Special column of the Dom3DB (at all)
Barathrus does have "gems(1E)"
The Dom3DB is awesome, but it seems this is partially undocumented. So far Belphegor, ID# 810 and Sea King, ID# 580 are the only known units that produce gems are are not documented in the Dom3DB.
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June 11th, 2008, 08:17 AM
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Re: What generates gems?
Quote:
TheWetFish said:
The Dom3DB is awesome, but it seems this is partially undocumented. So far Belphegor, ID# 810 and Sea King, ID# 580 are the only known units that produce gems are are not documented in the Dom3DB.
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You're off to a great start in these forums. Most people forget to list unit IDs when they report problems with the database.
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June 11th, 2008, 09:30 AM
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Re: What generates gems?
Thanks for mentioning that those gem producers are not listed, because they should be in the special column. It's been a LONG while since I added anything with an ID less than 1700 into the DB, so this sort of reports are good. I'm not infallible, so reports like this are the only way to get this sort of oversights noticed.
And as Endo said, exemplary performance right off the bat. Having the unit number means I can immediately find what I'm looking for. 
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June 11th, 2008, 10:49 AM
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Re: What generates gems?
In the op list you forgot to mention that some spells generate gems.
Most on a per turn basis (Gale Gate, ...), but some others too, like the air spell that converts corpses into death gems (which I don't believe anyone uses btw).
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June 11th, 2008, 11:05 AM
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Re: What generates gems?
I did forget about them. I'm not too fussed, they are well documented (I think).
Raven Feast (A4 Conj 5, 4 gems) is actually fairly good. It's a very niche spell but for 4 gems you clear out all of the unburied corpses in a province. The death gems are just a bonus. You will very rarely need to clear unburied corpses but for 4 gems and some lost research time you can slow down undead races.
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