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Old June 20th, 2008, 02:34 PM

Ironhawk Ironhawk is offline
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Default Re: refuting common wisdom on scales everybody kno

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Radio_Star said:
This is speculative on my part, but I'd imagine that you could leverage strong 'undesirable' scales diplomatically, forestalling an invasion by convincing a potential opponent to choose a more profitable target.
An interesting idea, but it won't play out in a real game. All the other player has to do is wipe you out and then your dominion vanishes, to be quickly replaced by thier own. The only nations that have dominion which makes invasion a serious pain are the pop-killers / insanity ones.
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Old June 21st, 2008, 02:02 AM

Radio_Star Radio_Star is offline
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Default Re: refuting common wisdom on scales everybody kno

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Ironhawk said:

An interesting idea, but it won't play out in a real game. All the other player has to do is wipe you out and then your dominion vanishes, to be quickly replaced by thier own. The only nations that have dominion which makes invasion a serious pain are the pop-killers / insanity ones.
I was specifically thinking of heavy death scales here. The population loss from death coupled with the pop killing events, even with luck 3, will significantly reduce your population pretty quickly.
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