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  #1  
Old June 23rd, 2008, 06:02 AM

Kuritza Kuritza is offline
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Default Re: Gileadite Archers

MA Bakemono samurai archers are are whole lot better, and it doesnt make Bakemono overpowered, does it?
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Old June 23rd, 2008, 06:33 AM

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Default Re: Gileadite Archers

I don't quite follow. MA Shinuyama has some Dai Bakemonos with longbows (less damage than Gileadite bows). Is that what you mean? Slightly better precision (+1) than Gileadite Archers, slightly less resource cost, significantly less gold cost (45 -> 30), half as many hit points, better mapmove.

But regardless, I think Ashdod is awesome enough already, and the Gileadite Archer has a niche. If the devs increased Gileadite archer precision on the grounds that e.g. long-lived giant races have more time to practice archery, I'd be okay with it, but I would not do so myself because I'm not sure it's thematic.

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Old June 23rd, 2008, 05:46 PM
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Default Re: Gileadite Archers

Ashdod does already seem to have a pretty good military machine backed by interesting magic.

If you want to mass the archers... at least they're not capitol-only. Probably better to use these with their 50-square range on 'fire at rear' with a hope of killing mages, and use ordinary archers for killing enemy archers or firing indiscriminately into a melee.
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Old June 23rd, 2008, 05:50 PM
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Default Re: Gileadite Archers

Units can't Fire Rear.
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Old June 23rd, 2008, 06:46 PM
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Default Re: Gileadite Archers

You can use Fire Enemy Monsters, which will sometimes target high HP units in the rear, if there are any back there.
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Old June 23rd, 2008, 06:57 PM
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Default Re: Gileadite Archers

Folks, I think there's a whole lot of other nations that need a boost, before the question of whether Gilead's archers should have laser scopes on their bows becomes too much of a pressing debate.

I mean, it's my understanding that the Gath nations are already death on two feet.
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Old June 23rd, 2008, 07:33 PM
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Default Re: Gileadite Archers

Ah, true about the commands.

Haven't played much with Gath itself, but Ashdod does look pretty formidable. Perhaps more so than Hinnom, but then, I'm a fan of large/slow games and death magic.
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Old June 23rd, 2008, 09:48 PM
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Default Re: Gileadite Archers

Quote:
HoneyBadger said:
Folks, I think there's a whole lot of other nations that need a boost, before the question of whether Gilead's archers should have laser scopes on their bows becomes too much of a pressing debate.

I mean, it's my understanding that the Gath nations are already death on two feet.
Lol. I only brought it up because I was playing an Ashdod sp game, and I was pissed that I could not buy more of them. I agree there are many other nations much more in need of tweaks.

Ashdod is quite a bit more powerful than Hinnom, btw. I've played them both now, and Ashdod is a major *** kicker, and they don't eat their population.
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Old June 24th, 2008, 05:16 AM

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Default Re: Gileadite Archers

Quote:
MaxWilson said:
I don't quite follow. MA Shinuyama has some Dai Bakemonos with longbows (less damage than Gileadite bows). Is that what you mean? Slightly better precision (+1) than Gileadite Archers, slightly less resource cost, significantly less gold cost (45 -> 30), half as many hit points, better mapmove.

Dai Bakemonos are cheaper both in gold and resources, have better precision, deal less damage with their arrows and formidable in melee - while gileadites arent. I think that overall, Dai Bakemonos are much better.
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