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July 14th, 2008, 05:53 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Here there be dragons!
Nah, there are several demons in the game who are summoned with gems rather than blood slaves (mostly national summons). A sea storm demon would make sense to be summoned with W/A, and wouldn't necessarily need to be a commander.
Orca aren't any significant amount smarter than elephants, kinda breaks the paradigm to give them higher MR. Doesn't mean it couldn't be cool, how about a remote attack spell like call of the wild? I don't see orca being frontline soldiers going toe to toe with heavily armed armies in any case, but perhaps stealthy raiders.
Haha, I think I've talked myself into doing a mod nation. Lets see if I can figure out this modding stuff.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 14th, 2008, 06:16 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Here there be dragons!
I have just one word:
JELLYFISH!
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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July 14th, 2008, 09:00 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Here there be dragons!
Many good ideas, but it is laughable that Oceania should get crocs, when MA Ctis does not even have Gators in its swamps.
Swamps are loaded with gators, Oceans are not inudated with crocs.
I see no reason that Oceania has to lose magic when their mages leave the water. Maybe gain air, and lose water. But they really cannot afford to have their mages just get weaker.
One thing Baalz did not do in Kingmaker, to my knowledge, is take a bless with his sacred troops. Maybe the knights can be tweaked to make them a better bless troop.
That may be the easiest fix of all. make the sacreds a bit better, and have their mages gain air, and lose water, rather than just lose magic on land.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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July 14th, 2008, 10:09 PM
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Private
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Join Date: Jul 2008
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Re: Here there be dragons!
Hi, new to game so I haven't played Oceania yet....but do they have any good siege units? First thing this topic made me think of was big narwhal-like beasts that would employ their drill-like horns to get a siege bonus.
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July 14th, 2008, 10:29 PM
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First Lieutenant
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Join Date: Aug 2007
Location: Honolulu HI
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Re: Here there be dragons!
oooh a narwhale I like those... good idea 
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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July 15th, 2008, 02:17 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Here there be dragons!
Narwhal that become unicorns when they land?
The horns don't work like drills, though. They're more like lances or something.
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July 15th, 2008, 04:55 AM
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General
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Join Date: Oct 2006
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Re: Here there be dragons!
Jellyfish would be great-This reminds me of Man-O-Wars. Those things are just terrifying, even if they aren't really jellyfish.
And how about manta rays? They did for poor Steve Irwin, afterall. There's a vampiric version of them in D&D too, but the name is more or less unpronounceable, so maybe they could come in regular and undead varieties. Maybe they could be ocean flyers?
I've been wanting to mod in a nation that used undead Aboleths, huge size 6 trampling sea urchins, and giant immobile cone snail that shoot a poisoned harpoon at it's enemies, functioning like an underwater ballista, but so far haven't had the chance. Maybe if I can find my notes, I'll do a write up for it, like Partha. It's basically an underwater MA Aboleth nation that's based on the Mamluk Egyptian (pre 7th cruisade, 1249 ad.) Sultanate.
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You've sailed off the edge of the map--here there be badgers!
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