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				October 27th, 2008, 07:21 AM
			
			
			
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				 Re: Arena fix 
 You can't mod the trident to summon anything. I have no idea where people got the idea you can from.
 The only thing you can change about the trident, realistically, is what the weapon side of it is.
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				October 27th, 2008, 01:09 PM
			
			
			
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 Major General |  | 
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				 Re: Arena fix 
 
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					Originally Posted by Gandalf Parker  The problem with making the prize better is that winning the arena means that the same unit must participate in the next arena. |  This actually turns out not to be the case. Probably it's a bug, but I've had my champion not go to the arena accidentally, because I was messing around with his loadout in the lab to get ready for the fight. All that happened was that I got the "Poof! your trident disappeared" message when somebody else won the Arena fight.
 
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				October 30th, 2008, 08:50 AM
			
			
			
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				 Re: Arena fix 
 And sometimes, the Arena is nice enough just the way it is.      
I think he's a pretty decent thug for Early Fall year 1.  He just snagged the trident last month.
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				October 30th, 2008, 10:30 AM
			
			
			
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				 Re: Arena fix 
 i think the ton of experience gained is the real life saver for the arena, it equates to +3 attack +3 defense among other things.
 also the experience does go towards going into the hall of fame right which gives another buff that grows with time, plus just not send you're guy into the arena next time and the weapon will disappear so you can equip something else.
 
                 Last edited by Nikelaos; October 30th, 2008 at 10:33 AM..
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				October 30th, 2008, 09:46 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Arena fix 
 
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					Originally Posted by Sombre  You can't mod the trident to summon anything. I have no idea where people got the idea you can from.
 The only thing you can change about the trident, realistically, is what the weapon side of it is.
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I'm confused.  You can mod the item, can't you?  And add a ritual spell to it, as a number of other items have....? |  
	
		
	
	
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				October 30th, 2008, 10:56 PM
			
			
			
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				 Re: Arena fix 
 Item modding is very limited.  As far as I know, pretty much all you can do with item modding is to copy them and change gem costs.  There may be a little bit more, but nothing that spectacular. |  
	
		
	
	
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				October 31st, 2008, 03:35 AM
			
			
			
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				 Re: Arena fix 
 
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					Originally Posted by rdonj  Item modding is very limited.  As far as I know, pretty much all you can do with item modding is to copy them and change gem costs.  There may be a little bit more, but nothing that spectacular. |  It's not even possible to copy items. We can change  
1) construction level,  
2) path requirements (which also changes gem costs) and  
3) item type (1H, 2H, helmet, misc etc).
 
Champion's Trident made a 1-handed weapon. It can be made a miscellanous item. It can be made a helmet-item that gives a spesific helmet-armor, such as iron cap or black steel helmet. 
Regardless of these changes, it will give Quickness, and we can't add new abilities into it.
 
It's easier to change the Trident with weapon modding than with item modding. |  
	
		
	
	
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				October 31st, 2008, 05:03 AM
			
			
			
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				 Re: Arena fix 
 Becoming some helmet or crown would really already be a step forward ^^ |  
	
		
	
	
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				October 31st, 2008, 05:48 AM
			
			
			
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				 Re: Arena fix 
 I've made the trident 1-handed in one mini-mod, and made it cause Curse Luck (removes luck effect and makes afflictions more likely) in another. It could also be changed into that magical javeling with huge range and unlimited ammo that isn't used anywhere. |  
	
		
	
	
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				October 31st, 2008, 03:52 PM
			
			
			
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 General |  | 
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				 Re: Arena fix 
 I posted over in the mods forum once I heard that this wasnt possible - and sadly that appears to be true.  You can mod weapons but not to the extent of ritual spells.  The only stuff you can change are some basic stats and also weapon effects (like fire AoE). |  
	
		
	
	
	
	
	
	
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