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Old August 16th, 2010, 06:09 PM
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Mobhack Mobhack is offline
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Default Re: An idle thought on infantry assault...

Quote:
Originally Posted by Marek_Tucan View Post
...that came to me after watching a Soviet rifle platoon (under my command) massacring almost two platoon's worth of Panthers (AI) with just antitank grenades.
IRL to use such weapons as RPG-40 or RKG-3, the assaulting party has to get very close to the target and out of cover. So... Shouldn't an infantry assault with "range 1" weapons result in the assaulting party rushing out to the hex where the assaulted vehicle is? This would of course make the assaults much more deadly for the assaulting troops, but OTOH they were so in real life as well, tha's why the ranged light antitank weapons were adopted.
So just a thought... Are "Range 1" antitank weapons somehow penalised in close assaults?
No - but assaulting without a weapon with an A/TK value is (HE bundles, hand grenades etc).

Skill and current suppression level of the assaulting team, and not having moved, is also important. Being unspotted is rather critical too.

Target vehicle being suppressed helps the assault, as does any lack of side/rear or top armour. (Most WW2 halftracks are grenade buckets).

Failing a close assault can leave you neutralised and exposed, or running away in 'tank panic'.

Cheers
Andy
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