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				 Re: Clockwork Horrors vs. Golems 
 Finalgenesis, I think you've hit on the right solution with the protection.  I thought the clockwork critters had AP but they don't, so simply giving the golem some armor made a big difference.
 BTW, I have no interest in killing the critters... no need, they wind down pretty quickly.  I just need to be able to stand and survive long enough for them to turn off.
 
 And of course, this would never work against a human opponent, but then again, a human opponent would never have thousands of starving spearmen to attack me with either!
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