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  #1  
Old August 14th, 2002, 08:04 PM
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Arkcon Arkcon is offline
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Default Re: Making oxygen

Quote:
Originally posted by Ruatha:
If I build an climate control 1 facility (Tech 1) can I upgrade it up to tech 7 or must I scrap it after tech 3 and build another kind of facility ?
No, you can only upgrade Climate Control Facility, Value Improvement Plant, and Atmospheric Modification Facility from I, II, III.

They are separate facilities doing different things so you build and upgarde separately.

That's important, cause conditions and value might not be at maximum when you got Atmosphere modifiers -- you wouldn't want them to disapper before they were done.
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Old August 14th, 2002, 08:19 PM
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Ruatha Ruatha is offline
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Default Re: Making oxygen

It seems like a waste of facility space to put a climate facility on 5 facilities planets (domed) to improve conditions, but maybe It's worth it?
For future use when changing atmosphere later.
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Old August 14th, 2002, 08:31 PM

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Default Re: Making oxygen

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Originally posted by Krsqk:
Yes!!! I finally win!!!
Actually not! You snuck in whilst I was correcting my post - check the time!
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Old August 14th, 2002, 09:21 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Making oxygen

Sorry Elowan, editing a post does not move it up or down the thread.

Krsqk posted his entire message (18:04)
Before you posted your original (unedited) message. (18:05)
You then edited it at (18:08)

[ August 14, 2002, 20:26: Message edited by: Suicide Junkie ]
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Old August 14th, 2002, 09:36 PM
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Arkcon Arkcon is offline
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Default Re: Making oxygen

Quote:
Originally posted by Ruatha:
It seems like a waste of facility space to put a climate facility on 5 facilities planets (domed) to improve conditions, but maybe It's worth it?
That's a raging debate. Conditions determines reproduction rate, which increases population size, which increases resource production and building speed. Exactly when it's "worth it" is IMHO only partly defined by pure mathematics and partly defined by personal opinion.

Correct atmosphere increases total amount of population, which is clearly a bigger improvement, but is it faster?

The fastest way to achieve this is to manually fill the planet with population from transports. Or do it automatically. When I play an organic race, I never build climate control. The replicant center soon fills every planet.

Possibly the best reason for the climate control is role playing. You've sent their sons and daughters (hatchlings, pods, buds, whatever) out to die for your own delusions of galactic grandeur. You've worked them double time to builds ships for defence. Sent them to colonize airless moons in enemy territory just so you can have an advance listening post, knowing full well the first enemy fleet would glass it effortlessly. Left them on out of supply transports for years to reach some obscure destination. Shouldn't you make the homeworld a nice place to live?

Personally, I think a solar system with every planet, even the moons, with your races atmosphere at optimum conditions is a cooler tribute to the glory of your empire than a sphereworld -- a dull metal dot in the center.

Now a ringworld on each star of a trinary system, now that's something else again. Never did that.

[ August 15, 2002, 13:33: Message edited by: Arkcon ]
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Old August 14th, 2002, 09:50 PM

Elowan Elowan is offline
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Default Re: Making oxygen

Quote:
Originally posted by Suicide Junkie:
Sorry Elowan, editing a post does not move it up or down the thread.

Krsqk posted his entire message (18:04)
Before you posted your original (unedited) message. (18:05)
You then edited it at (18:08)
I know that! I was just yanking his chain!
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  #7  
Old August 14th, 2002, 11:13 PM

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Default Re: Making oxygen

I'm not sure I've ever seen anyone try to build atmosphere converters in a pbw game. I know I never have. There just isn't enough time. Much more cost effective to trade for or capture other population and bring them home :-)
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