.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old October 26th, 2016, 08:45 AM

Griefbringer Griefbringer is offline
Sergeant
 
Join Date: Sep 2008
Posts: 385
Thanks: 1
Thanked 76 Times in 67 Posts
Griefbringer is on a distinguished road
Default Re: Was the Type 99 Antiaircraft Sight ever Used?

Quote:
Originally Posted by RightDeve View Post
Or an official recommendation by Hitler that troops use artillery fires and grenades to break up the steel-hard ice, for digging foxholes.
When Guderian heard of that recommendation in late 1941 somewhere in the eastern front, he felt like pointing out that the front line divisions had very limited number of artillery rounds available, and that those would be needed to counter possible enemy attacks, and thus could not be wasted on blowing holes on the frozen ground. And being at the end of extended supply chain, providing extra munitions was not trivial - keep in mind that the German logistics had not even been able to ship the winter clothes to the front lines in time.

As for funky AA-weapons, Germans also trialled with a man-portable AA rocket launcher called Fliegerfaust, launching a salvo of small rockets to the sky:

https://en.wikipedia.org/wiki/Fliegerfaust

Not many were made - don't expect this to make an appearance in SPWW2!
Reply With Quote
The Following User Says Thank You to Griefbringer For This Useful Post:
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.