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Old July 21st, 2020, 01:52 AM
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Imp Imp is offline
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Default Re: German Campaign using War Cab

Turn 19 start

It will all be over soon this is all that remains & the MG should keep them running, other MG will turn up this turn it got delayed by artillery.

We lost another soft halftrack to artillery so our losses are as follows.
AT Team, HMG, 3 halftracks (2 of which are soft) & around 40 men over 20 damaged squads 5 have taken heavy damage.
Artillery has been the problem not the Polish infantry who have killed less than 20 men, AA guns gave us a scare though nearly lost a tank to them.

The Poles did not stand a chance really winding up just as tanks are running out of HE, most AA units are also out so should gain some valuable experience. AA units seem to be my units most prone to dying normally to enemy artillery & air.

62 Polish units died in the last 2 turns South force was wiped out at the cost of 2 men & the halftrack all due to arty.

Star of the show has been the Sturmpanzer's (I play with Blast Circles on) a shot into the packed infantry could hit 4-6 units causing a ripple as they all move. Found out that big gun takes a long time to reload only 6-7 rounds a turn.

They are not in the same league but made me think of the Jagdtiger at Bovington Tank Museum go if your in the area they have a working Tiger & fair assortment of other stuff. That Jagdtiger though man it has a presence like no other the thing is intimidating.
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