OK I figured out how to save correctly " write headers+ images to SHP" ( " write headers+ images to SHP to SAVE" might be better
I looked at the recompiled.SHP with Shpedit and it reports
recompiled.shp
99 Icons
90 Max Height
90 Max Width
It should not be reporting they are 90 and EVERY file in that recompiled SHP reports 90x90 when checked with SHPedit SPFix .
I renamed it to the correct SHP file nameand loaded it in MOBhack and the Icons were skewed like the screen shot above
But also
ALL the icons I never touched with the new editor are skewed because they are 90x90
But it gets more interesting
This icon I never touched at all and this is what shows up in the game (
EDIT) using the file I created with your viewer.... it does not show up with the grey zone around the turret barrel like that in the game with the SHPEdit created file.
Sorry for the bad news but I suspect whatever it is a simple thing...... it's finding it that might be a problem