
August 27th, 2002, 09:59 PM
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: How to trivially defeat anti-shield weapon equipped fleets
Quote:
The problem originally presented in this topic is not specific for fighters but is caused by the way SE IV treats damage to units:
Units are not treated as ships with individual components that can each be destroyed but as one single target that will be destroyed completely or not at all. In fact a unit is treated like a component of a ship.
I believe the amount of calculations would have been too high (at least for older computers) if each unit would be treated like a ship.
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I take your point, but it seems to me that every patch that comes out there's something else that needs fixing with fighters and no-one's completely happy about it... Like you say, it would cause a lot of problems simply becasue there's so damn many of them, but I thought it would be worth talking about =-)
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