.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old September 26th, 2002, 10:05 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by capnq:
Fighters can be "parked" in orbit or a warp point, and won't use supplies until they move again or get into combat. After drones are launched, they use supplies every turn, even if they don't do anything, so they can't be left in place indefinitely.
In 1.78, this now depends on your settings.txt. The default is:

Fighter Supply Usage Per Turn := 5

Fighters and drones can also each be given immunity to mines in settings.txt.

DUC's - powerful, easy-to-research weapons, but with the disadvantages others have mentioned, and also they are fairly short-ranged, and perhaps most important: they cost a lot more than most other weapons, for what you get.

PvK
Reply With Quote
  #12  
Old September 27th, 2002, 01:12 AM
Pablo's Avatar

Pablo Pablo is offline
Sergeant
 
Join Date: Sep 2002
Location: Lithuania
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Pablo is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

Quote:
Originally posted by trooper:

4) Master computer opposite to crew support : can't see the advantage (first, it takes more space in the ship...).
Master computer - resistent to Alegiance subverter
Crew quarters - resistant to computer viruses
Reply With Quote
  #13  
Old October 2nd, 2002, 08:40 PM

trooper trooper is offline
First Lieutenant
 
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
trooper is on a distinguished road
Default Re: Weapons choice : advanced technology is useless ?

thanks for your answers

I should have considered the building cost of these weapons and what damages they do at high levels before considering them as useless...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.