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  #1051  
Old June 3rd, 2003, 12:44 PM
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DavidG DavidG is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Phoenix-D:
Phoenix-D vs Kazarp (David G):
What's better is he assumed I'd go religious, so his defensiveness is nil. Who -needs- the taliasman under those circumstances?
hehe Kind of like giving you a free 0k cost and size talisman on every ship.

Wow I never knew a ship could run out of supplies so fast. Luckily that problem is fixed.

Bah shields, we don't need no stinking shields. Just takes up space we could use for weapons.
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  #1052  
Old June 3rd, 2003, 06:08 PM

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Default Re: Are you tough enough to be the "King of the Hill"?

You'd be thinking different if my ships had linked up.

Except you picked the same turn to come through that WP, so they didn't have time. That and some of my orders are being ignored..I designed a troop Last turn, and the next turn it was gone.
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  #1053  
Old June 3rd, 2003, 06:17 PM

Stone Mill Stone Mill is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

KOTH Title Defense: Stone Mill vs. RexTorres (turn 55)

Indeed this has turned into a fun game, with lots of sparring on 3 fronts:

Northern: At first, this was wealky contested. But he pulled back his central fleet and re-emerged in the north to harass me. He broke my warp defense of 5 ships with a fleet of 15 or so. But I did some damage and I have some available ships to slow his progress. As they stand, that fleet should not go far, as they don't have minesweepers.

Central: I outstacked him in the center, and he pulled his fleet (to the north) back while abandoning his planets. I pushed forward with a strike to his central systems with a fleet of 26 or so. Many of these ships have obselete technology, and I do not expect them to do too well, but I want to give him something to worry about.

Southern: He is obviously concentrating forces in this setup system that neither one of us can claim. His initial attack with superior numbers failed over my planet's due to weapon's platforms, which sniped his ships nicely as my ships tied them up. He eventually killed the planet, and I won the battle (but my ships refused to kill his minesweepers), so most got away to fight again ) He followed up again with superior numbers and finished that fleet, just as reinforcements arrived. My reinforcements bested his heavily damaged ships, but I was unable to save my minesweepers . Now once again I have a handfull of defenders facing a pile of ships at his staging point. I have the slight edge in tech... but it's not yet broad enough to ensure me victory against those numbers.

To be continued...
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  #1054  
Old June 3rd, 2003, 07:23 PM
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Default Re: Are you tough enough to be the "King of the Hill"?

Yeah, Stone, tough choice, sometimes. More ships (with less tech) or less ships (with more tech)?
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  #1055  
Old June 4th, 2003, 01:54 AM

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Default Re: Are you tough enough to be the "King of the Hill"?

Phoenix-D vs Kazarp (David G):

If I had mustered the numbers (and remebered Multiplex), I could have butchered his cheap ships. As it stands I did neither and surrendered rather than delay the inevitable.
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  #1056  
Old June 4th, 2003, 02:42 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Phoenix-D:
Phoenix-D vs Kazarp (David G):

If I had mustered the numbers (and remebered Multiplex), I could have butchered his cheap ships. As it stands I did neither and surrendered rather than delay the inevitable.
I thought multiplex did not work in PBW...
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  #1057  
Old June 4th, 2003, 02:45 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by Phoenix-D:
Phoenix-D vs Kazarp (David G):

If I had mustered the numbers (and remebered Multiplex), I could have butchered his cheap ships. As it stands I did neither and surrendered rather than delay the inevitable.
Hehe that was a laugh. Who said all KOTH games are the same. Of course those ships were really not that cheap. I just went nuts on construction (+149%, Engineers, and Hardy Industrialist) so I could build with something like 6260 per turn or 9400 on Emergency. (True the early ships did only use about 600k of the 800k space) Sure makes for a different game when you have 44 ship (mostly battleships) by turn 12.
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  #1058  
Old June 4th, 2003, 02:46 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by geckomlis:
I thought multiplex did not work in PBW...
I've never had a problem with them.

[ June 04, 2003, 01:47: Message edited by: DavidG ]
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  #1059  
Old June 4th, 2003, 02:52 AM
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by DavidG:
quote:
Originally posted by geckomlis:
I thought multiplex did not work in PBW...
I've never had a problem with them.
My bad. An old bug that is now fixed.
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  #1060  
Old June 4th, 2003, 08:37 PM

Stone Mill Stone Mill is offline
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Default Re: Are you tough enough to be the "King of the Hill"?

Quote:
Originally posted by DavidG:
quote:
Originally posted by Phoenix-D:
Phoenix-D vs Kazarp (David G):

If I had mustered the numbers (and remebered Multiplex), I could have butchered his cheap ships. As it stands I did neither and surrendered rather than delay the inevitable.
Hehe that was a laugh. Who said all KOTH games are the same. Of course those ships were really not that cheap. I just went nuts on construction (+149%, Engineers, and Hardy Industrialist) so I could build with something like 6260 per turn or 9400 on Emergency. (True the early ships did only use about 600k of the 800k space) Sure makes for a different game when you have 44 ship (mostly battleships) by turn 12.
DavidG, that is just awesome! I always wondered about doing that. You have put that concept into reality. Really nice strat.
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