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June 12th, 2007, 06:41 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Perpetuality - The 60 Player MegaGame (Signup)
attachements seem to be fried again.
direct links are a better idea
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 12th, 2007, 07:05 PM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
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Re: Perpetuality - The 60 Player MegaGame (Signup)
EA Helheim seems to be intent on wiping EA Vanheim from the map, as they have sent wave after wave of Helhirdings and Mounted Hirdmen to invade our lands and pillage our maidenfolk. Yea, since first contact hath been made between the two tribes, a war has errupted seeming without end.
Wave after wave of glamourous, sacred cavalry troops has charged, and wave after wave has been beaten back in disgrace. Not once has an EA Helheim force won a victory over an EA Vanheim force except when attacking unsupported provincial defenses.
Twice, the hated invaders have succeeded in occupying Vanheim's home province. And twice they have been sent away by relieving troops combined with a sortie from the home castle. This last time, on the turn just played, the invading force of 80 Helhirdings came via sail, along with their prophet. A second cavalry force attempted to link up via land, but was repulsed by a force of Amazons assisted by eight Cave Drakes.
This left the main force with no adjacent provinces to retreat to when they were beaten by the Vanheim relievers. The result? The death of every single member of the EA Helheim main army, including their prophet.
Check the graph. EA Helheim now has the fourth smallest army in the game after losing half their total armed troops last turn. They are over-extended. And while they currently occupy more provinces than all but a handful of nations, they cannot expect to hold them with such a teeny tiny army.
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"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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June 12th, 2007, 07:34 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Quote:
Jazzepi said:
Let all know that LA Midgard has taken the bloody head of LA C'Tis's false god and made a paste from it. Their main army has been completely eradicated and it only cost us 45 of our bravest warriors.
Our werewolves will feast well tonight! Midgard is willing to offer amnesty to Man if they turn their armies around and leave right now, returning all territories stolen from Midgard. Otherwise we will have to obliterate their forces as well.
Jazzepi
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If danger posed by Midgard was not obvious before, it should be obvious now.
Where are the other neighbors of Midgard? Strike from the mountains! Strike from the forests! Strike from the ocean! Now is the time to rise up and defeat the werewolves before the entire eastern continent is overwhelmed.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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June 12th, 2007, 07:41 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Somehow I don't see that happening anytime soon, especially since you are 3 people waging war on him.
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June 12th, 2007, 07:44 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Marverni doesn't count, we only have one unit. And it looks like all of Midgard's Galdermen are gathering on our border to come hunt down our Menhir, so pretty soon we will have zero units.
We've been effectively out of contention since oh, about turn 8 or so. And Midgard just said he's destroyed CTis's entire army. So it appears to be Midgard against Man, and you only need to look at the army chart to make a prediction as to how that will go.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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June 12th, 2007, 08:07 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: Perpetuality - The 60 Player MegaGame (Signup)
Actually, I have better magic and I think I'll win. LA Midgard is a one-trick pony, he has werewolves and nothing else.
If Midgard is so convinced of victory - he should meet me fair and square on the field of battle instead of sending little armies skulking around in the back-country.
My only concern is that EA C'tis appears intent on riding this out without getting involved.
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If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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June 12th, 2007, 08:10 PM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
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Re: Perpetuality - The 60 Player MegaGame (Signup)
You are 3 nations attacking 1 nation and you are complaing about fair and square
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June 12th, 2007, 08:51 PM
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Corporal
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Join Date: Nov 2005
Posts: 99
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Re: Perpetuality - The 60 Player MegaGame (Signup)
My god deserved a picture on the web
Save this picture on your computer. It will worth a lot when Lombric will raise again to conquer all the known world.
Meanwhile, my cold-blooded strategists (slow thinkers...) are realizing that a standard ctis army cant defeat 34786 werewolves. Probably war chariot would be better, but the art of making these is forgotten since Middle Era...
EA ctis, can I burrow you some?
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June 12th, 2007, 09:41 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
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Giant Lobsters have Giant Egos
Despite being under attack from the geneticly superior and much larger nation of EA Oceania, the gaint lobster hordes of of MA Atlantis have broken their peace pact with MA Oceania and attacked a second larger nation! Are they justified in their brazen belief that they can fight one war with their left hand and another with their right, or is it merely hubris? Only time will tell, but as we join together with our traditionalist cousins we will employ the knowledge of a secret weapon learned from the landlubbers- the points of our tridents will be coated with so-called "garlic butter" which provokes terror in the tiny brains of the lobsters!
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June 12th, 2007, 11:44 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Quick Question
What's the method of downloading your turn, playing it offline and loading it.
I tried logging on
enter password
get turn
exit (do not select nation)
Play offline
When I check the status page it still says unplayed, but when I log back in it says 2h file already loaded?
When i'm playing offline, do i "end turn" or "save game and quit"? especially if I don't want the turn uploaded.
Thanks
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