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February 8th, 2010, 01:33 PM
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General
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Yeah, largely I agree with squirrel. The only "good" nation on the arborean's side is mictlan, and MA mictlan is the only mictlan without recruit-everywhere jaguar warriors... which leads to its being commonly considered the least powerful of the mictlans. They may also be worse at bloodhunting or something, I don't know.
The sanguinarium could actually do okay, and has some decent nations. This is probably a more or less "average" team.
The supplicants of set look seriously powerful. Some of the most powerful nations of any era are on that team. Although I wouldn't necessarily say ma c'tis is weak. They are certainly weaker than the other teammates though.
The Usurpers are definitely a good team, but the supplicants are better. Still they would have a decent chance, and might be able to win if they played a very good game.
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"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 8th, 2010, 01:39 PM
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Major General
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Join Date: Sep 2007
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by rdonj
...MA mictlan is the only mictlan without recruit-everywhere jaguar warriors... which leads to its being commonly considered the least powerful of the mictlans. They may also be worse at bloodhunting or something, I don't know.
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Well, not having any recruitable blood mages (barring the 10% on one commander type) probably makes them worse blood hunters, yes.
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February 8th, 2010, 01:42 PM
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General
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Join Date: Oct 2007
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Yeah, I imagine it does. I've not played ma mictlan before, so their complete and total lack of blood magic does come as a bit of a surprise. No wonder they're considered the weakest mictlan.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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February 8th, 2010, 01:45 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by Septimius Severus
Arboreans (nature/earth): Man, Eriu, Mictlan, Machaka.
Sanguinarium (blood): Pangaea, Jotunheim, Abysia, Vanheim.
Supplicants of Set (death): Ermor, Shinuyama, C'tis, Ashdod.
Usurpers (astral): Pythium, Bandar Log, R'lyeh, Arco.
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My opinion, for what it's worth:
(This is going to be vs. AI team again, I'm assuming)
1)Ashdod, Machaka to the AI
2)Keep water nations out - Astral doesn't need R'lyeh
3)TC & Marignon on astral
4)Bandar Log on nature
5)Agartha on death
The only real problem I see is not being able to juggle blood nations in MA.
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February 8th, 2010, 02:03 PM
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Second Lieutenant
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Join Date: Nov 2009
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Does MA Mictlan dominion spread normally?
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February 8th, 2010, 02:06 PM
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Major General
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Yup, otherwise they'd be in real trouble. Why drop Machaka to the AI, btw? It's not as if they're a powerhouse.
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February 8th, 2010, 02:15 PM
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Shrapnel Fanatic
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Just a comment here.
Think teams, think allies for the full game, not player-vs-player. Rethink the "everyone knows" facts that are much based on one nation trying to beat all other nations in duels on small maps. Maybe reread Kristoffers description of the nation. Here is a chance to use some of the built-in features of a nation which have been ignored while allowing an ally to bolster the lacks.
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February 8th, 2010, 02:24 PM
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Second Lieutenant
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Join Date: Nov 2009
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Quote:
Originally Posted by Gregstrom
Why drop Machaka to the AI, btw? It's not as if they're a powerhouse.
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I wasn't trying to make a powerhouse AI, more like I was thinking of leveling the teams. Ashdod is very powerful on a powerful team, Machaka is very weak on a weak team.
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February 8th, 2010, 02:26 PM
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Major General
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Machaka isn't the weakest part of the team though, and dropping it leaves no meaningful E access to the Arboreans. Or D access.
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February 8th, 2010, 02:45 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
I think BL and Man have E, if not strong E. I hadn't thought about the lack of D though. Maybe move Man to AI?
And you're right. I've heard that Machaka Warriors are awe inspiring, and properly kitted out, they are practically invincible.
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