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September 25th, 2009, 11:40 AM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
So far it's working fine. Simple enough to use. Just as long as the admin doesn't read all forums
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September 25th, 2009, 11:52 AM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
A bit weird getting used to after forumotion, but it works well enough.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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September 25th, 2009, 11:58 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Nice logo Sept. Like the look of it.
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September 25th, 2009, 12:03 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Sept,
I was looking over the settings again. Would you consider BI resources instead of gold? I changed my single player to gold this week to try it out and it's pretty painful with astral nations using Enslave or lucky nations. But, no need to change if it's a problem. We'll just have to sacrifice those militias.
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September 25th, 2009, 04:00 PM
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Corporal
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Join Date: Apr 2009
Posts: 94
Thanks: 1
Thanked 4 Times in 3 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Quote:
Originally Posted by Maerlande
So far it's working fine. Simple enough to use. Just as long as the admin doesn't read all forums
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That's what I'm for.
then I'll just slip the info to sep...
oh wait, I'm not supposed to tell you that part
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September 25th, 2009, 06:34 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Quote:
Originally Posted by Maerlande
Sept,
We'll just have to sacrifice those militias.
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are you entirely certain it sent your upkeep throught the roof? i've played an entire MP game with the BI money and resource mod, and no one ever complained of militia events bankrupting them. weird
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September 25th, 2009, 09:06 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
My mistake. I reread the thread on BI. The milita from events are a different unit than those recruitable and the gold is disabled for the event ones. It must have just looked like a problem. I was using a lot of enslave mind and that has the possibility of gaining you some very high upkeep.
Doing the numbers the jump from 300 to 900 would make sense if I enslaved a single unit from a neutral which is likely because I was using reverse communions with yogis and gurus. 9000 gold in BI gives 600 upkeep each.
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September 25th, 2009, 09:11 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
lol. note to self: do not use enslave spells on indies.
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September 25th, 2009, 09:18 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
Thanks: 26
Thanked 55 Times in 29 Posts
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Zactly!
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September 25th, 2009, 09:51 PM
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First Lieutenant
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Join Date: Jun 2007
Location: Douglasville, Ga
Posts: 604
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Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.
Ok, I have to appologize here, I PM'd Septimius (I think) but haven't heard back from him and thought I'd post in the thread so people know whats going on.
It looks like I may not have time for this game unfortunately thanks to a few separate events. First off you may have seen on the news that Atlanta Georgia has been hit pretty hard by a flood. Just check out Youtube and do a search for "Sixflags flooded" I live just about 10 mins from there (When traffic is normal) and I am currently working about 2 miles from there.
I have been transfered to this new job where we are working 12 hours 7 days a week and they are now talking about moving to 14 hours for a while because we lost a number of days when we just simply could not get to work at all because of the flood and are behind. And of course after that long day I have the fun of trying to get home when most of the roads that I normaly take are washed out and I do not know when they will be open again so it means everyone is now taking the same few roads that are open which were already normally fairly busy. And so now what should be a ten minute drive to and from work can take more like 2 hours on top of working 12 or 14 hours.
I just do not see how I will have time to devote to this game until things settle back down to normal. I'm sorry, but I just could not forsee something like my city getting flooded and the repercussions of such thing when I signed up for the game. If it was a non team game I might could pull it off but not something where I will have to sit down and cooridinate with other people and get everything planned out which would take significantly more time. I MIGHT could manage if I were not team leader and someone else took that responsibility but it is just not feasible for me to lead any kind of team right now and devote extra time to trying to strategize with other people..
The only good thing I can say about the whole situation is that I'm glad some of my family members were sick 2 weeks ago when I asked them if they wanted to go to sixflags and I was going to buy a season pass.
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