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May 4th, 2007, 07:57 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Network MA, Whyte (Full)
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 4th, 2007, 08:39 PM
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Corporal
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Join Date: Feb 2004
Location: San Francisco, CA
Posts: 101
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
3.08: Yes
Graphs: Doesn't matter to me.
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May 4th, 2007, 10:00 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Network MA, Whyte (Full)
Saint_Dude would like to join too. I think there is room if he'll agree to start in the ocean. Does anyone have any objections? We'd still have 15 provinces per player on land.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 4th, 2007, 10:27 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
I was hoping to play Shinuyama, but I would be willing to play R'lyeh. I just want to play.
I have patched to 3.08 and would prefer no graphs (if I make it into the game).
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May 5th, 2007, 12:18 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
I say the more the merrier
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May 5th, 2007, 04:21 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Network MA, Whyte (Full)
Since even two more "yes" votes for graphs will not be enough to counter the "no" vote, I have started the game, Code:
dom308 -T -S --port 8098 --noclientstart -q --uploadmaxp 11 --noscoregraphs --mapfile Whyte.map --renaming --masterpass ****** --era 2 -s Whyte
Please connect to bemura.dyndns.org, port 8098, to upload your pretenders and kick off the game.
If you can't resolve the domain name, the current IP address is 60.46.30.238.
Once the game has started I'll try to see if I can get Ich's cool php script going so we can see who has submitted their turn.
Please don't forget to put a password on your pretender!
And most importantly, have fun!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 5th, 2007, 06:02 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Network MA, Whyte (Full)
Quote:
vfb said:
Once the game has started I'll try to see if I can get Ich's cool php script going so we can see who has submitted their turn.
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I updated it now to accomodate to the 3.08 changes. If you have trouble setting the script up then please let me know, especially if the ReadMe is unclear. It might be a little confusing, so just ask in case there's trouble.
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May 5th, 2007, 06:53 AM
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Corporal
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Join Date: Feb 2007
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
3.08 => yes !
The patch is great why not to use it ? Buy some bowmen and dispel that nasty glamourous effect !!!
Graph => no
It's always better to rely on your spies to get informations. This make communication between players more important too.
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May 5th, 2007, 10:24 AM
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Corporal
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Join Date: Feb 2007
Posts: 139
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
Ok since I want an awaken SC pretender, a W9F9N4B4E4 bless and good scales can I get 1000 pts for my pretender design ?
Making choices is always hard in this game !!! That's why I love it
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May 5th, 2007, 11:21 AM
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Corporal
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Join Date: Mar 2007
Location: Indianapolis
Posts: 135
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
my dude is locked and loaded. see yall in game!
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