|
|
|
|
|
August 8th, 2005, 05:08 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
Ahead to sides? As in an arc facing from straight forward to straight east? Then place the weapon in the northeast corner of the ship!
edit: oh, yeah, now I understand
Well that would really depend on the hull configuration, so maybe it would be better to have the arc direction determined by the slot's data entry in the ship design... problem is, since in SE5 there are no "weapon" specific slots you'd need to define a firing arc for every slot in the hull!
Maybe weapons should be limited to outer hull, though... that might narrow it down a bit...
__________________
The Ed draws near! What dost thou deaux?
|
August 8th, 2005, 05:10 PM
|
|
Major General
|
|
Join Date: Jan 2005
Location: In your mind.
Posts: 2,241
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
You mean firing arcs from 315 degrees to 135 degrees? (right-firing)
Quote:
Q said:
I like to have multiple sphereworlds in a system!
|
Then find a binary or trinary star system and build to your heart's content. (or, until you get bored again and go off to pester Picard )
__________________
O'Neill: I have something I want to confess you. The name's not Kirk. It's Skywalker. Luke Skywalker.
-Stargate SG1
|
August 8th, 2005, 11:43 PM
|
|
Captain
|
|
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
Heck why limit arcs to just weapons...you could have shield, sensor, arcs to name a few...
Kana
|
August 9th, 2005, 05:47 AM
|
|
Colonel
|
|
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Strategia_In_Ultima said:
You mean firing arcs from 315 degrees to 135 degrees? (right-firing)
Quote:
Q said:
I like to have multiple sphereworlds in a system!
|
Then find a binary or trinary star system and build to your heart's content. (or, until you get bored again and go off to pester Picard )
|
Oh I already built 5 sphereworlds in a system! But I never can get enough!
Regarding the arcs of weapons: can anybody answer the question (from the video/without violation the NDA) if it matters if you put a weapon in the front/rear or on the side of a ship at all? From the screen shots I had the impression, that this was not the case (in contrast to starfury). Then of course all discussions about arcs would be futile.
|
August 9th, 2005, 12:18 PM
|
|
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
I'd like to expand Q's question to include all components. The reason is in Starfury, internal component placement did matter. Once Shields/Armor on a side were gone, components placed near that side were taken out first. This makes component placement a little bit of a game in itself. An identically equipped (but not identically configured) ship in SF could be inferior to another if its internal components were placed adjacent to less shielded sides. (The components in question would be those which go in the general area and are directionless like Bridge, ECM, etc.)
While this idea may/may not have been intended for SF, I kinda like it for SF; makes ship design fun. BUT I personally don't think that should be part of SE:V.
__________________
Slick.
|
August 10th, 2005, 04:41 PM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
I think that if there's an opaque storm, then you shouldn't be able to see OUT of it or THROUGH it as well, not just INTO it!
__________________
The Ed draws near! What dost thou deaux?
|
August 10th, 2005, 08:59 PM
|
|
Major
|
|
Join Date: Sep 2004
Location: Searching for a holy grail.
Posts: 1,001
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
Ahh but what if your on the edge of an opaque storm, so you signal gets lost in the general rubbish?
Hence explaining why storms are only opaque to a certain level of scanner/sensor.
__________________
He who disagrees with me in private, call him a fool. He who disagrees with me in public, call him an ambulance.
|
August 12th, 2005, 12:08 PM
|
|
Corporal
|
|
Join Date: Aug 2001
Location: Germany
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
Another idea:
Strategies
Sometimes the range for a strategy is not exactly what you want, why not give it a min and max range (ex. MinRange="4" to MaxRange="6") instead?!
__________________
Greetings
Seik
__________________________________________
Real programers do not comment their code.
It is hard to write and it should be hard to understand!
|
August 13th, 2005, 02:04 AM
|
|
Colonel
|
|
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
More display options for the galaxy map like:
- show systems with more than X enemy ships.
- systems with facility Y present.
- systems with colonies of empire Z (you don't see that in SE IV when more than one empire is present in a system).
- systems with new enemy colonies since last turn.
|
August 13th, 2005, 02:28 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: SE5, Tell Aaron what\'s on your Wish List
#2, systems with facility Y presents is already part of SEIV at the system level. Is that what you mean?
The rest are good suggestions, they are all good suggestions.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|