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  #2851  
Old April 19th, 2003, 01:31 AM
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Default Re: Babylon 5 Mod

Diplomacy is one of the areas I find a bit lacking, though one can have decent diplomacy until one reached mega evil empire or MEE.

One of the difficulties in MODding the AI I was trying to get across are the ship variants...very difficult to setup and stay "canon" IMHO.

[ April 19, 2003, 00:51: Message edited by: pathfinder ]
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  #2852  
Old April 19th, 2003, 05:05 AM

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Default Re: Babylon 5 Mod

Well if you're ever in need of any info I can provide with my AoG or my TBP RPG books let me know. Especially anything on the variants in terms of weapons and balance.

Btw, I completely agree that AI is absolutely the worst part of modding in any game.
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  #2853  
Old April 20th, 2003, 03:41 PM
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Default Re: Babylon 5 Mod

Trying a different model/graphic for the Vorlon destroyer:

1050845937.ZIP

What do ya think?

Also working on the Vorlon Light Cruiser.
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  #2854  
Old April 20th, 2003, 10:44 PM

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Default Re: Babylon 5 Mod

Where can I pick up the Gold B5 Mod? I checked out the B5 Mod page but wasn't sure which of the files I needed to play.
Also, is the Gold Version updated like the non-gold Version or will I regret sending in my original SEIV CD? Thanks!
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  #2855  
Old April 20th, 2003, 10:58 PM
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Default Re: Babylon 5 Mod

ts22:

First file is the zip for the two readme for the B5 MOD - Gold, second is the AI+Shipsets.

1: 1044154075.zip

2: 1044155514.zip

I don't know how to make this zip file load directly to the mod folder, so I just send it to a dummy folder then copy them manually to the mod folder.
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  #2856  
Old April 20th, 2003, 11:09 PM

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Default Re: Babylon 5 Mod

Thanks!
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  #2857  
Old April 20th, 2003, 11:35 PM
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Default Re: Babylon 5 Mod

ts22: you may want to d/l the "core" files from Rambies site to establish the base, then apply the files I posted. Been so long since I did anything with the MOD I can't remember what I included in the Gold files.

http://www.xmission.com/~rstulce/B5Web.htm

[ April 20, 2003, 22:36: Message edited by: pathfinder ]
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  #2858  
Old April 21st, 2003, 05:34 AM
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Default Re: Babylon 5 Mod

Quote:
Originally posted by ts22:
Also, is the Gold Version updated like the non-gold Version or will I regret sending in my original SEIV CD? Thanks!
The Gold rebate offer expired long ago...
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  #2859  
Old April 22nd, 2003, 12:48 AM

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Default Re: Babylon 5 Mod

Hey Pathfinder, just checked out the new wip Vorlon Destroyer and it looks pretty cool. It definately looks clearer than the older Version which seemed a bit blurry.

My only recommendations would be trying to add the "dark patches?" that run across the hull of the ship...that black stuff that kinda swims through the hull and makes the hull look organic. As for the model itself is good, though the petals in the back don't look quite right grouped like that. All Vorlon ships I've seen with petals have them in cross shaped positions; up, down, left, right; these look grouped 2 up and 2 down. If that can't be fixed then no worries, the ship looks really good.
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  #2860  
Old April 22nd, 2003, 04:40 AM
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Default Re: Babylon 5 Mod

Geryon: This better? Those petals are a beatch...they keep occluding the ship hull from light source

Vorlon Heavy Destroyer:

1050979054.zip

I can delete a couple of the petals...2 up, 2 down?
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