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December 25th, 2003, 12:40 AM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
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Re: Forum Chat Bar & Grill
I just got my promotion. WooHooooo! Leeloo, hand out a round of drinks to celebrate. And of course put it on my tab.
Cheers!
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December 25th, 2003, 10:59 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Forum Chat Bar & Grill
Laphroig, it was. A truely commendable little libation, too.
I see we have a fair number of Total War players here, can any of you good fellows recommend any mod's or add-ons?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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December 26th, 2003, 06:33 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Forum Chat Bar & Grill
Puke, How do you get the pinging sound off and the regular sound effects into the game of Delvmod, tks
Mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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December 26th, 2003, 06:40 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Forum Chat Bar & Grill
pinging sound? I generally play with the sound off, so im not sure what you mean.
if the mod had replaced the sound files, you could simply erase the 'sounds' directory from the mod. but i dont see a 'sounds' directory in my copy of the devnull mod, so that probably wont do it. i am guessing you are refering to weapons fire, which would require an edit of the components.txt to change each weapon to use the default sound.
if you are talking about button pushing sounds, and the like, then you must be using a Version with custom sounds, in which case you should be able to simply delete the 'sounds' directory as described.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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December 26th, 2003, 06:49 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Forum Chat Bar & Grill
Nope, Its a 2nd sound folder within the Mod itself that is causing the problem, I went back and found my question when we lst started and I answered my own question. For some reason when I've loaded the mod a 2nd sound folder shows up, don't know why, but as soon as I eliminate if from the Mod, all sound is back to normal.
Tks for answering, Have a brewski on me, "Taz old bean, set one up for the Puke on my tab
just some ideas Mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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December 26th, 2003, 06:51 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Forum Chat Bar & Grill
Puke if your still on go to the SE4 Chat, we can discuss if you like
Mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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December 26th, 2003, 09:10 AM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Forum Chat Bar & Grill
I stopped in, but they say you haven't been arround. I'll be in there for a few more.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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December 26th, 2003, 09:19 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Forum Chat Bar & Grill
Everytime I am on #se4, no one is on.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 26th, 2003, 09:20 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Thanked 12 Times in 10 Posts
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Re: Forum Chat Bar & Grill
You come by at the wrong times.
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December 29th, 2003, 06:42 AM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Forum Chat Bar & Grill
Ok, what new games did everyone get and which ones did you like or dislike :0
just some ideas Mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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