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October 10th, 2004, 01:46 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
Posts: 956
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Re: AAR: The Caelum Confessional
Fun AAR! I'll be following along!
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October 10th, 2004, 03:59 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: AAR: The Caelum Confessional
Ouch! After reading what Sachmo wrote I understood Gandalf is with his "remember to thank for the free stuff" talk... I critistized this but forgot to thank for it! I think this is really great, especially as a learning tool if some experienced people comment on it... It is a great read, though: fast, simple and still explains why and what you did.
BTW, I don't count myself on those "experienced", although I commented this!
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October 10th, 2004, 09:37 PM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
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Re: AAR: The Caelum Confessional
Thanks a lot folks. It's quite fun and it makes me concentrate more on the game. In SP games I tend to just burn through the game till I am confused and then I stop. This will help me play through to an end game of some sorts!
Thanks for the unit tips too Endo!
Cal
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October 11th, 2004, 12:54 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
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Re: AAR: The Caelum Confessional
TURN 19
Turn Results
"...Research complete" - Alteration 4
"...Prophet's power gone" - Good, time for that Seraphine
- Queeny wins the battle easily in the Isle of the Hundred!
- Peace restored at home
Empire Status
- 8 provinces
- Income 424 (T 328)
Turn Orders
- Queeny is to search. I'm hoping that Isle place had so many troops because there was more than just a library there... Which is still good mind.
- Scout goes NE into some woods
- Seraph, scribe and mammoth are put on order.
- Another clam is ordered up.
- Seraphine is ordered to become the Prophet. Hurah! Maybe she will be a whole lot less unlucky than the Last one
Comments
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October 11th, 2004, 01:01 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
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Re: AAR: The Caelum Confessional
TURN 20
Turn Results
"...Two magic sites found" - Nice one Queeny! Another Well of Pestilence. I am reminded at the start of the game my comments on not having to worry too much about population. This is now VERY true! Also, Ten Thousand Things which produces one of each of the elemental gems! Great!
"...Proclomation from Caelum" - no, really?
- Peace restored at home
Empire Status
- 8 provinces
- Income 431 (T 307)
Turn Orders
- I order my new Seraph to the Isle to build that lab so I can get yet more sages.
- Queeny is set to invade Lankwood which has a mere 70 units.
- Scout is sent NW to Stavang, a rich town province it seems.
- I order up some wingless and a mammoth at my two forts (the mammoth will take two turns). I also order up yet another sage.
Comments
For now expanding and increasing my income and forts seems like the best plan. If I get the chance to search for some nice gems I will but I plan to Acashic Record for them later on mostly. Meanwhile I'll also build up my army more. A few more mammoths and some tough wingless infantry should do the trick!
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October 11th, 2004, 01:08 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: AAR: The Caelum Confessional
TURN 21
Turn Results
"...Proclomation from Ulm" - Again? Thats the third time right?
- Queeny defeats 83 infantry and 3 leaders. Nice one girl!
- Peace restored
Empire Status
- 9 provinces
- Income 463 (T 354)
Turn Orders
- Queeny to head into Stavang.
- Scout heads NE to some bit of farm land
- I'm short on astrals and I will need a lot of them I realise so I get an astral sage to start a bit of site searching.
- I order another seraph and some more wingless.
- I order that lab to be built
- I order another owl's quill to be fashioned.
Comments
Pretty self explanatory I think. Trying to get that army on its feet ASAP and also keep Queeny expanding into rich provinces to keep my income up. I'll start looking at an item or two to equip my prophet next.
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October 11th, 2004, 01:18 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
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Re: AAR: The Caelum Confessional
TURN 22
Turn Results
"...Research complete" - Alteration 5. Lovely. Really I have no idea what I'm doing with my research now other than going for Soul Vortex. Something else will come along I guess. Soon I will need Acashic Record so I might as well get that next.
"...Brigands in heavens hold" - bah! Humbug!
- Queeny easily beats 60-odd units in Stavang. Mind you, the 20 or-so heavy cav. dropped her mirror image.. and got her to 20hp. Ouch!
- Order restored.
Empire Status
- 9 provinces
- Income 543 (T 345) - look! funny backwards forwards number thing!! Ok, not that exciting.
Turn Orders
- Queeny to head into those farmlands even though Zanantes says they are defended by around 90 units. Hey, only a few can ever surround her at once, right!
- Scouty boy heads SE into some woods
- Astral sage heads to Isle of the Hundreds
- Another clam and owl quill are ordered
- 2 sages, a mammoth and some wingless are put on the tab.
- I order a sage to make a horror helm. I wanted a nice 'lead undead' item so I can take the three vampires from my home province (yeah I have some. Wonder if they are useful?) on campaign but for now I will just have to wait. I think Queeny will get the helm. Or more likely my Prophet as she might need all the help she can get if I send her into battle?
Comments
'Nuff said!
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October 11th, 2004, 03:29 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: AAR: The Caelum Confessional
TURN 23
Turn Results
"...Wind gems in Selebir"
"...Plague in Valogda" - Truely, I bring joy wherever I travel!
- Queeny slaughters her way through another independent!
- Unrest put down at home. You will like those high taxes or be damnned!
Empire Status
- 10 provinces
- Income 565 (T 413)
Turn Orders
- I spend a little on 10 PDs for a handfull of those rich provinces.
- Queeny charges off to South Vank. Sound.
- Another Seraph, some archers and a mammoth are ordered taking me down to 3 gold. The prophet heads off with the wingless to pick up the mammoth.
- General carries on patrolling and will meet the Prophet next turn.
- Scout heads south one province.
Comments
My new army is almost ready! I thrill with excitement at the prospects of bashing some heads in with it. Hurah!
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October 11th, 2004, 03:36 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: AAR: The Caelum Confessional
TURN 24
Turn Results
"...No astral site found on Isle"
"...Heavens Gate gets colder" - not having much luck are they? Not that I mind, or care, mwuaha!
- Queeny grabs another province! Nice watery one too.
Empire Status
- 11 provinces
- Income 578 (T 387)
Turn Orders
- My general and prophet head towards Valogda. I want those wastes at Shalen! We'll see how my men handle those flyers again this time.
- My searching scirbe heads to the capital on the way to Shalen.
- Queeny flies to the port of Armavir, that lovely rich one I've been wanting for a while.
- Scout continues to scout the north.
- Two more sages and a high seraph are ...persuaded to join the cause.
Comments
I should be able to take Shalen now I figure. Well, we'll see in a couple of turns! I might take Queeny along for the ride with a different spell set-up.
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October 11th, 2004, 04:11 AM
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Corporal
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Join Date: Sep 2004
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: AAR: The Caelum Confessional
TURN 25
Turn Results
"...Witch in Heavens Gate" - what have I done to raise their Ire?!
"...Troops starve in Valodga" - better get this fight on.
- Queeny sneaks into Armavir, spawns a vampire (who gets into a fight there) and then the vampire flees. Leaving me with making a small mistake. Oops.
Empire Status
- 11 provinces
- Income 561 (T 393)
Turn Orders
- Queeny ATTACKs Shalen with the armies and I have her set to cast 'destruction' a lot. This might be the best way to deal with those larger units.
- More seraph's, mammoths and wingless are ordered leaving me with 23 gold.
- Only 42 to Alteration 6 I put the rest into Enchantment and I order another Clam shell be created.
Comments
Lets see how this fight goes now!
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