.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #3001  
Old May 12th, 2003, 01:48 AM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Babylon 5 Mod

*Posts the 3000th post for no reason, only to be kicked out of the thread*

[ May 12, 2003, 01:13: Message edited by: TerranC ]
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #3002  
Old May 12th, 2003, 03:17 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Babylon 5 Mod

Quote:
Originally posted by pathfinder:
Hehe, EVERYTHING takes awhile (compared to "normal" SEIV) due to B5 following the "proportions" model. But I kinda like the slower pace at times.
Actually, the pace of B5 was developed around the same time that PvK was developing Proportions. So, B5 Mod is not following Proportions, they had similar ideas at the same time. It's like Newton and... umm... the other guy... that both concurrently developed calculus (and had no contact with each other).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3003  
Old May 12th, 2003, 06:20 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Babylon 5 Mod

Everyone on PBW:

Sorry, but I missed another turn over at PBW world I've been having some problems with the game, I've got a corrupted SEIV game (but I found my CD yesterday - oh happy joy!) which would explain all the RCE Messages I've been getting. The earliest I can fix this is tomorrow, and so that should explain why I missed Saturday's turn. I know that I owe certain individuals some trade items, and don't worry, I do intend to pay up , just got a little distracted by the problems at my end. Imperator Fyron: I have no intention of leaving the game or anything like that

cheers y'all
jimbob
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #3004  
Old May 12th, 2003, 06:28 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Babylon 5 Mod

Do you want the game on hold til you get your SE4 fixed?
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3005  
Old May 13th, 2003, 01:55 AM
jimbob's Avatar

jimbob jimbob is offline
First Lieutenant
 
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob is on a distinguished road
Default Re: Babylon 5 Mod

Sigh,

yes, and unfortunately I have some seriously big problems that I just can't figure out. I deleted SEIV from my hard drive and reinstalled - still get RCEs and I get them for ALL mods that are in the SEIV directory. Then I did a complete, from scratch install to another hard drive, and STILL get RCEs in every mod (even in the unmodded game!).

Any ideas what the problem might be? Can we go APLU until this is solved... because I'm really falling behind with the whole not being able to move ships thing... Are there any known driver conflicts with ungoldified SEIV? It would really suck if I had to give my race away to someone with a working computer cause it's shaping up to be a really fun game.

frustratedly yours,
jimbob
__________________
Jimbob

The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
Reply With Quote
  #3006  
Old May 13th, 2003, 03:48 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

Embarrassment

I should have gotten Rambie's permission to alter/add to the EA shipset....

The same could be said about the Vorlon also....Atomannj and Oleg...

Is it ok?

[ May 15, 2003, 03:46: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #3007  
Old May 14th, 2003, 02:15 AM

Geryon Geryon is offline
Corporal
 
Join Date: Apr 2003
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
Geryon is on a distinguished road
Default Re: Babylon 5 Mod

Since I offered/requested some of these changes/additions to the sets I hope I haven't gotten you in trouble there PF.
Reply With Quote
  #3008  
Old May 14th, 2003, 02:30 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

Naw, so far all ok's.
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
  #3009  
Old May 14th, 2003, 07:27 PM
thorfrog's Avatar

thorfrog thorfrog is offline
Sergeant
 
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
thorfrog is on a distinguished road
Default Re: Babylon 5 Mod

Fine by me to update the graphics as long as they reflect how they are used in the show.
Reply With Quote
  #3010  
Old May 15th, 2003, 04:44 AM
pathfinder's Avatar

pathfinder pathfinder is offline
Major General
 
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
pathfinder is on a distinguished road
Default Re: Babylon 5 Mod

Thanks Atommanj...trying to remain as close to "canon" as I can while adding neostandard ships...

Mmmmmmm...Cascor....anyone have a decent pic? They supposed to look like moles...my placeholder looks like the cat people from MOO2... Myrrshian?

[ May 15, 2003, 03:45: Message edited by: pathfinder ]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.