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  #31  
Old June 19th, 2004, 08:56 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

If I am in, I vote for the settings as specified by Norfleet, which are "standard" in much of the MP community, though not the "defualt" ones the game gives.

As for Fat Obstreperous Jerks, it is a small price to pay for free hosting, no?
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  #32  
Old June 19th, 2004, 09:09 PM
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Chazar Chazar is offline
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

You're in...

...I am a bit worried about setting that I don know about. If these are standard, then I will abide, but it would be nice if someone could explicitely list them here...
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  #33  
Old June 19th, 2004, 09:15 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Chazar:
quote:
Originally posted by Norfleet:

By "standard", I assume you refer to the commonly accepted MP standard of Indy-6, Sites-50, blah, blah, blah.
No, I meant standard as the game offers it! What does everybody taking part else say?
I figured you meant standard MP settings - which as Norfleet wrote, tends to be Indy-6, Sites-50, normal research, normal richness, common events, and usually (but not always) Hall of Fame 15.

I'd lean towards those settings - Indy strength 3 is ... single ply tissue paper. It's a very easy setting that is, I think, meant to ease newcomers into the game, as they don't get their initial armies slaughtered right away.

So - as one of the players, I vote for the standard MP settings. I'll play either way - Indys-3 simply means less time chasing down routed satyrs in the early game.
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  #34  
Old June 19th, 2004, 09:49 PM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Thanks!

Soooo...we're waiting for everybody to join in right? Come on everybody! So far only Caelum and T'ien Ch'i have been uploaded...
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  #35  
Old June 20th, 2004, 12:38 AM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Standard MP is better by me than default but either is OK

I wanted to mess with my pretender which would mean uploading on Monday. If this is too slow - one day making a difference for some reason - I will do it tommorrow (well later today GMT)

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  #36  
Old June 20th, 2004, 01:02 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Cainehill:... we going on Karan then, with 6 players?
That's fine with me! But I wouldnt mind someone else joining until the game is finally started... So once Norfleet has set up the game and opened a port, we should start after all six of us have uploaded their pretender If anyone else still wants to join, please post here!

About Quick-Host:
Actually I learnt that the behaviour is as I described from a very old thread on this board, before testing it myself...

The important thing is that the hosting time interval is set to 0, and only Mon, Tue, Wed, Thu, Fri are set to a certain time. Mixing a time interval with certain fixed days is what makes things truly messy!

[ June 19, 2004, 12:29: Message edited by: Chazar ]
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  #37  
Old June 20th, 2004, 01:13 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Norfleet:

Would you like be to open a port for sign-in now?
That would be very kind, although we didnt come up with a "snarky" name so far... How about something like "PulseOfGods" picking up the theme of a fixed schedule? No? Well, I guess "UTC12" would do for me pretty well...

Are all our settings clear? (see first post on this thread)

- I wouldnt mind if renaming is enabled to help management, but I respect people who want it disabled, as it can surely be abused.

- It would be probably sensible if there is a masterpassword set, but I would prefer if you, Norfleet, would keep that a secret to yourself only. Just in case of emergency.

[ June 19, 2004, 12:18: Message edited by: Chazar ]
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  #38  
Old June 20th, 2004, 02:32 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Is there room left in this game?
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  #39  
Old June 20th, 2004, 10:58 AM
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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

@undead dolphin hacker:
Yes, there is still one final slot available, so you're welcome. Please respect the nations already taken (not everybody has ulpoaded his pretender yet), which are tracked in the second post of this thread.

@Pickles: No need to hurry I'd say - after all this Game is sort of assumed to be pausing on weekends anyway

@Kel and others, HEADCOUNT DONE
Everybody enlisted has either uploaded his(?) pretender or posted recently in this thread, except for one player which I've sent a private message to now, giving a deadline for any kind of response until monday noon. Assuming that he will respond an that undead dolphin hacker joins, we're eight which is nice for Karan.

[ June 20, 2004, 12:03: Message edited by: Chazar ]
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  #40  
Old June 20th, 2004, 12:26 PM

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Default Re: MP: Mon-Fri 12.00h UTC fixed scheduled host (game in progress)

Quote:
Originally posted by Chazar:
@Kel and others, HEADCOUNT DONE
Everybody enlisted has either uploaded his(?) pretender or posted recently in this thread, except for one player which I've sent a private message to now, giving a deadline for any kind of response until monday noon. Assuming that he will respond an that undead dolphin hacker joins, we're eight which is nice for Aran. [/QB]
Still here - just didn't have a reason to post.

Just fiddling with my Pretender design - will be uploaded this evening.

Mark
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