|
|
|
|
|
March 9th, 2008, 11:10 AM
|
|
First Lieutenant
|
|
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: Sins of a Solar Empire
Alas, it is hard to become acquainted with MoO3. I try it every now and again, but there are so many overwhelming details in it, that I do not see the wood for the trees. Plus the fact that there are not too many fans around anymore, it is a pity.
Recently I have heard from one of the mod designers of http://www.ultima-orion.de/ they plan to work on the German fan patch mod again. But they say ver 0.87 already is way better playable than vanilla.
|
March 10th, 2008, 12:31 PM
|
|
Captain
|
|
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Sins of a Solar Empire
New screenshots of Lost Empire: Immortals
http://www.gamespot.com/pc/strategy/...ag=tabs;images
Also there is a video link as well.
From the looks of it, it is a cross between the new Sins, GalCiv, and some Space Empires. There are many elements of the three evident in the video.
Looks good, can't wait.
|
March 10th, 2008, 01:29 PM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
|
|
Re: Sins of a Solar Empire
Its more like Europa Universalis in space, Kana.
|
March 10th, 2008, 10:11 PM
|
|
Major
|
|
Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
Thanks: 1
Thanked 2 Times in 2 Posts
|
|
Re: Sins of a Solar Empire
Looks there is a demo out for Lost Empire, today.
__________________
Caduceus
|
March 10th, 2008, 11:14 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Sins of a Solar Empire
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
March 27th, 2008, 05:51 AM
|
|
Major General
|
|
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: Sins of a Solar Empire
I have just been trying the demo. It's interesting. There are a few intriguing elements but it's a bit confusing. Probably be easier if I tried more than just the first tutorial. I'm going to try it some more but at the moment I'm not really leaning towards buying it. In the hours I might have playing it I need to play my SE5 turns.
|
March 27th, 2008, 05:04 PM
|
|
Major General
|
|
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
|
|
Re: Sins of a Solar Empire
Due to the nice €/$ i decided to buy the game online. It costs 45 $ and is a 900 mb download.
The game feels more like a real slow RTS and reminds me a bit of Warcraft since each species can get up to one capital ship very early. These capitals act as hero units and can level up, granting new abilities to the vessel. Each unoccupied system contains a planet, a few new asteroids (ressources) and usually neutral ships. They act as creap, aka free experience for your capital hero.
The game is very, very moddable. Each species (3 in total) has unique visuals and a unique techtree.
All in all i think the game is pretty enjoyable, but you really cant compare it to Space Empires or Master of Orion since its more realtime than turn-based.
I would suggest playing it though, it has some nice ideas and whoever is into all kinds of fancy space technology/theory will likely enjoy it.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|