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October 5th, 2006, 05:19 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Bug thread
Quote:
Nerfix said:
Perhaps it has something to do with Death scale?
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I didn't take any death, and looking of the gamesave now shows no deathscale in any of my provinces.
And even if I did have a Death scale, is it really strong enough to make you age at ~x25 the normal rate?
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I'm in the IDF. (So any new reply by me is a very rare event.)
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October 5th, 2006, 06:54 PM
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Sergeant
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Join Date: Sep 2006
Location: The Hidden Grove
Posts: 377
Thanks: 0
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Re: Bug thread
Three times in my last game I tried to get my pretender to bring a large army to the enemy capital by the way of Faery Trod. Both the origin and destination provinces were forests and the capital was already under siege by me. All three times only my pretender arrived at the capital, and my army remained at the origin province. In the manual it says that if they do get lost they should appear close to the destination, but the origin was far from the destination.
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Learn about Lizard Chariots and Serpent Dancers in the Guide to EA C'tis
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October 5th, 2006, 09:29 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Bug thread
Equipping magic weapons on commanders with 4 arms is very buggy : for example, the Destroyer of Worlds has 4 hand slots, starts with 4 weapons (2 melee, 2 ranged). Equipping a Thorn Spear costs _all_ 4 slots, while adding an Enchanted Shield gives back the Plague Bow and Lightning ranged attacks.
Same thing happens if a Serpent Kryss or Enchanted Sword is equipped. And, if two magical weapons are equipped, _plus_ a shield, the pretender now has 2 melee attacks, 2 ranged, _and_ a shield. In fact, a Black Steel Tower Shield can be added, for 2 (forged) magical melee weapons, 2 magic shields, and 2 missile weapons equipped. Take away the 2 weapons, he doesn't get the original equipped items back, instead gets a useless kick. And of course, equipping the shields _before_ the weapons takes away the missile weapons.
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Wormwood and wine, and the bitter taste of ashes.
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October 5th, 2006, 09:53 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Bug thread
Bugged Random Nations in demo : playing the demo, I just started a game with about 5 random nations, myself playing Arcoscephale.
Looking at the Hall of Fame, apparently there are at least 2 other Arco nations in the game. Worse, not only can I see the stats on their entries into the HoF, but I can see the units : one Prince of Death, and a Wyrm, with the exact same name as my own Wyrm pretender.
To put icing on the cake, the other two pretenders have heroic abilities. Mind, they might not be pretenders - they display as "Femur of Arcoscephale" and "Togrul Beg of Arcoscephale" rather than as "Togrul Beg, God of XyZ". In which case it seems pretty buggy that they're showing up as normal unit commanders for a duplicate nation.
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Wormwood and wine, and the bitter taste of ashes.
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October 5th, 2006, 10:21 PM
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Sergeant
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Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
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Re: Bug thread
Shoreline province on the Orania map allowed me to recruit Triton Lords and Tritons. I tried it to see what happens, and on the next turn it says he drowned!
It was an independent province before I captured it, and it wasn't populated with Tritons, but Kuddus.
By the way, how do I make the neat-o bug icon?
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October 5th, 2006, 10:25 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
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Re: Bug Thread
The 'H' keyboard shortcut for healing doesn't work. Selecting an Arco Priestess and typing 'H' doesn't do anything, despite it being listed in keyboard shortcuts and on her individual command.
Edit: Actually, keyboard seems to get rather buggy in all. The Escape key stopped bringing up the Settings / game menu by Late Spring of Year 4, although it still closed other screens and menus. Quitting (by killing the process) and restarting returned Escape key behavior to normal, although 'H' still doesn't work to heal.
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Wormwood and wine, and the bitter taste of ashes.
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October 5th, 2006, 11:23 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Bug Thread
[img]/threads/images/Graemlins/Bug.gif[/img] Helhirding listed twice on Helheim recruit screen
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October 6th, 2006, 12:03 AM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Bug Thread
Dwarven Smith listed twice on EA Vanheim recruitment screen.
The mercenary groups Farstrikers, The Master Assassin, and Elephant Corps don't have commanders. (I know Terminius is sneaky but Hannibal isn't!) The mercenary commanders Gote and Madam Fortuna don't have group names. I haven't seen these in the game, I was just snooping in the .exe.
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October 6th, 2006, 12:18 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Bug Thread
In the description for Arcoscephale, 4th sentence the word "have" is spelled "hve". (Demo version)
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BLAH BLAH BLAH BLAH NEXT TURN.
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October 6th, 2006, 12:20 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Bug thread
Quote:
I wrote:
Bugged Random Nations in demo : playing the demo, I just started a game with about 5 random nations, myself playing Arcoscephale.
Looking at the Hall of Fame, apparently there are at least 2 other Arco nations in the game. Worse, not only can I see the stats on their entries into the HoF, but I can see the units : one Prince of Death, and a Wyrm, with the exact same name as my own Wyrm pretender.
To put icing on the cake, the other two pretenders have heroic abilities. Mind, they might not be pretenders - they display as "Femur of Arcoscephale" and "Togrul Beg of Arcoscephale" rather than as "Togrul Beg, God of XyZ". In which case it seems pretty buggy that they're showing up as normal unit commanders for a duplicate nation.
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Happened again, but this time I have score graphs on, and used a non-default name for my pretender. There isn't a second Arcosephale nation, but once again, there's a Moloch and another Wyrm (named Wyrm, just like my pretender) in the HoF when I started with 2 random nations in the demo, and a non-imprisoned pretender.
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Wormwood and wine, and the bitter taste of ashes.
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