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May 6th, 2008, 02:10 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Did you know that? (Dominions trivia)
I've used it many times. Anecdotally, it is well worth the price of a cat charm to add it to a succubus - or a lanka demon.
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May 6th, 2008, 02:37 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Did you know that? (Dominions trivia)
Did you know...
When you have the Gift of Health up, and put a Shroud of the Battle Saint on an already Holy unit, your Regen percentage for a Nature Bless is doubled, and based on your new HPs (so N10 is 40% of (base HPs + GoH HPs)).
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May 6th, 2008, 02:47 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Did you know that? (Dominions trivia)
Did you know that....
Horrors sent to Hell with Claws of Cocytus(at B9) or Infernal Prison(at B9) will eventually come back to the world, attack a random province, and then sit around in that province(assuming they won the province battle) until defeated?
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May 6th, 2008, 03:05 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Did you know that? (Dominions trivia)
Did you know that...
You can cast Life After Death and Foul Vapors to kill all your mages in a battle, which then turn them into Soulless, and then you can stop paying upkeep for them.
As Souless, they'll lose all their unit powers, but they'll have magic paths to research and cast, have a lower encumbrance, and you won't worry about age or disease anymore. They do have a low MR, so watch out for Banishments.
Doing this to a pile of Priests is great way to create Reanimating Priests.
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May 6th, 2008, 03:37 AM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Did you know that? (Dominions trivia)
Did you know that....
Size 4 units and larger are brought back as Giant Mummies instead of Mummies when Ritual of Rebirth is used on them? They have double the HPs and Str, but one less MR.
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May 6th, 2008, 10:29 AM
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Second Lieutenant
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Join Date: Feb 2007
Location: Toulouse, France
Posts: 579
Thanks: 2
Thanked 12 Times in 6 Posts
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Re: Did you know that? (Dominions trivia)
Quote:
For fever fetishes, assuming you place them on units with 10hp and produce 9 fire gems before switching to another unit, (and forge with a hammer), the break-even is around turn 16, using 96 gems (assuming some amortization of the gems output).
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10 hp fetish means the indy basic commander ? So you will have to add about 272 upkeep cost (over those 16 turns) + 480 (16 turns) + 6 replacement for the deads (probably more if neverhealing wound is "gained" before of the disease) + 180 gold, totalling about 1000 gold. The other gem producing items can just be used on your researching mages, causing no additionnal cost.
Tip and tricks :
Fever fetishes can be used without any commander dying if the commander has recuperation or a way to recuperate from affliction (fairy queen, and some arcos priestess, being immortal) and high HP. A good example would be the minotaur commander for Pangaea (29 HP). However, disease doesn't heal immediatly so take the fetish away when hp is still "high" (7 to 10). When the commander is healed again, give him the fever fetish again ! It's probably not as cost effective as using indy commanders depending on the unit used to wear the fetish (due to higher cost) but it simplifies micromanagement a lot.
__________________
Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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May 6th, 2008, 10:33 AM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
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Re: Did you know that? (Dominions trivia)
Quote:
vfb said:
Most Flying units cannot fly underwater, but the Djinn can.
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Same for Horrors.
Send (lesser) Horror spell is as valuable underwater as on land. The beasts are amphibian and will "fly" directly for horror marked units. You just can't cast it underwater but you can target water provinces.
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May 6th, 2008, 11:21 AM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
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Thanked 3 Times in 2 Posts
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Re: Did you know that? (Dominions trivia)
Quote:
Saulot said:
It's cool that even after all this time, there are still a few things nobody is quite sure about.
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Corrected.
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May 6th, 2008, 12:57 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Did you know that? (Dominions trivia)
Quote:
K said:
Did you know that...
You can cast Life After Death and Foul Vapors to kill all your mages in a battle, which then turn them into Soulless, and then you can stop paying upkeep for them.
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Mwahahaha, that is evil! I love it!
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May 6th, 2008, 01:04 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Did you know that? (Dominions trivia)
Quote:
You can cast Life After Death and Foul Vapors to kill all your mages in a battle, which then turn them into Soulless, and then you can stop paying upkeep for them.
As Souless, they'll lose all their unit powers, but they'll have magic paths to research and cast, have a lower encumbrance, and you won't worry about age or disease anymore. They do have a low MR, so watch out for Banishments.
Doing this to a pile of Priests is great way to create Reanimating Priests.
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Damn you K, that was my secret trick!
Though actually I wasn't clever enough to use Foul Vapours. When I did it I just had all my priests stand next to a Bog Beast. Still I was quite pleased with myself!
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