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MP Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins! - Page 85 - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #841  
Old December 22nd, 2009, 05:42 AM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

uh, woh?

Sort of relevantly, ACGHHS seems to be short a player, if anyone wants to run Pangaea.

Fair warning, its not a terrible situation to learn some good practices, but the team strategy is fairly unified, so you don't really make decisions on your own - you engage in the team discussion and we try to arrive at the best strategy together.
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  #842  
Old December 22nd, 2009, 05:50 PM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

I had some move orders (army attacking, all 3 commanders) fail to happen last turn. Not a major issue right now, but if it continues to happen it will be annoying.
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  #843  
Old December 22nd, 2009, 06:22 PM

rdonj rdonj is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

I have been noticing that bug an awful lot lately. It pretty much happens in all of my games sooner or later. Luckily I haven't had it happen in this game yet. Not that I've been having to do a whole lot of fighting either.
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  #844  
Old December 22nd, 2009, 06:45 PM

Maerlande Maerlande is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Taken from the original post.

Quote:
Hosting Interval and Delays: First 10 turns @ 32 hours, 8 hours will be added every 10 turns thereafter with the maximum to be decided by consensus. Delay policy is liberal. Most delays (under 48 hrs) will be granted automatically if accompanied by a PM to the admin(s), a forum post, and a reasonable amount of notice. Alternates/subs should be utilized for longer delays.
I object strenuously to the administration's efforts to fuddle up the hosting requirements.

I clearly joined this game based upon the above policy from the original post.

Septimius,
Your inability to meet your original promises for this game has reached the point where the game is falling apart. You must figure out if this is a game that you admin or your private sandbox that you really hope folks will come hang out in.

Your own team has now lost two members due solely to your poor performance as a player and abuse of power as admin. Threatening your teammates as admin is completely inappropriate. You brought up my bad language from this thread into our team discussion and I refuse to leave it there. If you want to have an argument about the administration it's going to be public.

Your team's advisor has resigned. Partly over differences of opinion with you.

You effectively threatened to stale people over the Christmas Holidays. That is incredible abuse of power.

I recommend you resign as admin of this game. You are incapable of wearing both hats.
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  #845  
Old December 22nd, 2009, 08:10 PM

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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Now all my games are mired in drama
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  #846  
Old December 22nd, 2009, 10:03 PM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Alright, who pulled the drama tag?
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  #847  
Old December 23rd, 2009, 03:57 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Quote:
Originally Posted by Maerlande View Post
Hosting Interval and Delays: First 10 turns @ 32 hours, 8 hours will be added every 10 turns thereafter with the maximum to be decided by consensus. Delay policy is liberal. Most delays (under 48 hrs) will be granted automatically if accompanied by a PM to the admin(s), a forum post, and a reasonable amount of notice. Alternates/subs should be utilized for longer delays.
Maerlande, I don't see what in the above thread snipet you have quoted I have gone back on. I say the delay policy is liberal and then go on to explain regarding longer delays over 48 hrs saying that alternates/subs should be utilized for long delays.

No one is forcing anyone to stale, but for a period of 10 days in which the hosting timer is completely shut-off I think everyone who is in the game should have a say as to how they want to proceed. I suspect that since many games are Llamaserver based on this forum, they are either voting for 72 hour hosting intervals, 96 hour hosting intervals, or even longer. Some may not be doing so at all. So I wanted everyone playing to have a choice between the various options, since the game belongs to everyone in it ultimately.

I don't mind you continuing this debate here, I would always wish a free flow of ideas, and never want anyone to feel bullied into doing anything by anyone. I think everyone should think for themselves. But please if you do, lets try to refrain from semi-profanities and keep as things as civil as we can. I am not the moderator of these forums, but if you abuse, insult, engage in name calling, use foul language, I will certainly voice a complaint with the moderators.

We've all of us made mistakes, including myself as admin, it is a learning process and this is my fourth team game admining so I am undoubdetly learning as I go as well. I generally do not hold grudges and I would encourage all of us to not let schisms develop between each other. CBM or non-CBM, Llamaserver or non-Llamaserver, IRC or non-IRC participant, vet or noob. I would happily play alongside of you or Ling, or anyone else regardless of past disputes.

As Ling and many others can attest to, team games (especially large ones) not only require lots of time and communication, they are extremely draining as well, emotionally, physcially, and mentally. Doing two in a row is rough. And considering I am on my fourth game, I may well be losing my mind!

Because of our debates and discussions though, I have grown to respect Chris, DrP, and everyone else even more so, and I wish going forward, especially during the holiday that we all forget the past and commit to finishing the game and doing what we can to ensure everyone has a good time. That is what I play for ultimately (which may make me a bad team player), since for me, it is about just having fun and learning, and not an obsession with winning at any cost.

That said, let me take this opportunity to wish everyone a happy holiday and best of fortune in the new year.
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Last edited by Septimius Severus; December 23rd, 2009 at 04:23 AM..
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  #848  
Old December 23rd, 2009, 11:31 AM

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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

rdonj: The drama should end quickly. It looks like an alternate has been found for me which should end my tirade. I won't continue an argument about a game that is no longer my concern.

Sept:
I'm deeply sorry you don't understand. I'm not going to try any more.

In regards to your threats to call the mods on me, don't bother. I'm reporting my own post to them. Then I will no longer have to care about your threats.
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  #849  
Old December 23rd, 2009, 11:33 AM

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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Done. I reported myself.
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  #850  
Old December 23rd, 2009, 07:20 PM
Squirrelloid Squirrelloid is offline
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Default Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.

Not sure why that needed reporting. It was all asterized!
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