|
|
|
|
|
March 13th, 2008, 01:09 AM
|
Private
|
|
Join Date: Jun 2007
Location: Florida, USA
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Tartarians
Is it I, or does going to level-9 in Conjuration make little sense for all but a few.
Literally, who would do that EXCEPT to conjure Tartarians? (Or some freaky s**t.)
As Ermor, I go for Construction 4 (Skull Mentor), then Conjuration-8 (Well of Misery), and then back to Construction-8 for unique items:
#1: The Chalice.
#2: The Sword of Injustice.
#3: The Ark.
If I acquire all three, you are going to see such wrath as you have never seen before.
====================================
As stated by Agema, if under war, your chances of acquiring the knowledge are slim.
{Possibly Ermor aside, as he only needs to hold his home province to acquire vast research.}
[I personally (as Ermor) have been reduced to my home provence alone, and have expanded to win the game.]
================================================== =========
================================================== =====
In the end, Tartarians are useless, UNLESS you have a cure:
Either "Gift of Health", which is questionable, or:
"The Chalice" which is your panacea.
The Chalice is probably THE MOST underrated artifact.
It's ability to cure is unprecedented, and it can be teleported around the map (by the nature of Laboratories).
------------------------
Faithfully submitted,
--HNC3.
|
March 13th, 2008, 03:55 AM
|
Second Lieutenant
|
|
Join Date: Feb 2007
Location: Sydney, Australia
Posts: 437
Thanks: 18
Thanked 2 Times in 2 Posts
|
|
Re: Tartarians
The Chalice is probably THE MOST underrated artifact
Ummm .... I don't think so.
Its a super, duper artifact that is desired by all by the time the game is approaching its later stages. Everyone can find uses for it - though often its held to keep it out of the hands of the player with the most efficient tartarian factory.
I love the idea of a new type of insanity for Tartarians - especially ones where they proclaim themselves a new pretender and raise up an army of their ancient (and very dead) followers.
Other just plain nutty tartarian moves would add spice.
"Cloud trapeze deep into your opponents lands a cause havoc you say ? How about I raise a temple to my/yours/our greatness ? or attack random neighbouring province ? or place myself under the command of one of your enemies because their pretender reminds of girlfriend I once had in Titan School ?"
|
March 13th, 2008, 03:57 AM
|
|
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Tartarians
Most awesome thinking Digress
__________________
There can be only one.
|
March 13th, 2008, 03:59 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Tartarians
Is anyone else bothered by the fact that this post is named Tartanians, instead of Tartarians? Not a huge big deal, but it might make searching harder in the future.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
March 13th, 2008, 04:12 AM
|
Captain
|
|
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: Tartanians
NTJedi,
Not sure more anti-undead spells are really a good idea. Ermor already has enough problems and any such spells will see a wider application against undead.
The insanity idea is fun though, I like that.
LingChih,
Sorry about the spelling. Strangely, many of the words in the game do not come up in spell check and most of my posts are made while “working for a living” so I don’t have the manual handy.
|
March 13th, 2008, 04:19 AM
|
|
General
|
|
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
|
|
Re: Tartanians
Hehe. No prob. I will just have to remember in the future, when I search for this stuff, that I might need to search for Tartanians as well.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
|
March 13th, 2008, 04:30 AM
|
Corporal
|
|
Join Date: Feb 2008
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Tartanians
Or you could just search under Tartarians, and search the body of posts as well.
|
March 13th, 2008, 04:52 AM
|
Corporal
|
|
Join Date: Feb 2008
Posts: 121
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Tartarians (long thread)
There, this I think would show up in a search for what you'd be looking for, without having to go through all the extra posts you'd get from a subject search.
|
March 13th, 2008, 05:22 AM
|
|
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Tartarians
Now that I posted this reply with the subject changed, even title search should show this thread.
In other news, there are no tartar-tartans in Dominions.
EDIT: I was late, is seems.
|
March 13th, 2008, 05:47 AM
|
Captain
|
|
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: Tartanians
If you are fighting Oceana, you can have the Tartanians prepare tartar sauce before attacking, as it makes the rations tastier…
Alternativly, we could have 10% of summoned Tartanians actually be Holmberg chefs who have a +7 ability to prepare tarts. This would boost supply for the army...
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|