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  #81  
Old September 1st, 2009, 04:29 PM

ghoul31 ghoul31 is offline
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Default Re: Aardwark - Running

I decided to get a new computer. Can you delay the game for a couple of days?
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  #82  
Old September 1st, 2009, 05:46 PM
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Default Re: Aardwark - Running

Reckon I can, that will probably be better than Agartha going AI. Second opinions?

Even better would be if you tried to find a temporary sub though.
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  #83  
Old September 1st, 2009, 06:27 PM
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Default Re: Aardwark - Running

If there is no angry playermob showing up with pitchforks and sharpened sticks to lynch me, well then I´m going to consider Ghouls computer crash a force majoure and grant him the delay.

You´ve got two days then Ghoul, hope thats enough. I made a request for a temporary sub and if someone steps up I´m going to let him do a couple turns rather that postponing.
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  #84  
Old September 2nd, 2009, 12:47 AM
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Default Re: Aardwark - Running

Sounds fair to me.
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  #85  
Old September 2nd, 2009, 01:50 PM

Raiel Raiel is offline
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Default Re: Aardwark - Running

Huh... I'm not sure what happened to the delay, but in case the issue comes up: I am vehemently against a rollback - not least because it took many turns of dancing with Atlantis to create a position to "appear weak where I am strong" (on two fronts simultaeneously, no less).
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  #86  
Old September 2nd, 2009, 03:55 PM

ghoul31 ghoul31 is offline
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Default Re: Aardwark - Running

Why didn't you delay the game like you said you would?
Oh well, I just got my new computer, so I'll just play from here on.

Last edited by ghoul31; September 2nd, 2009 at 04:05 PM..
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  #87  
Old September 2nd, 2009, 05:00 PM
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Default Re: Aardwark - Running

Huh? I thought I did... Really sorry Ghoul, I must have had some sort of mental blackout...
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  #88  
Old September 2nd, 2009, 05:36 PM
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Default Re: Aardwark - Running

Actually the postponing wasn´t the only thing that didn´t went through. I also sent in a revised turn for Shinuyama, which was confirmed by email, but the orders used was still the ones from the older .2h file.

Also, I delayed BOTH this game AND Zebra but they have both hosted prematurely. So I conclude this was somehow Llamaserver playing tricks on us rather than me having another wave of LSD flashbacks.

Wait... I didn´t mean to write that out loud... edit... hello? EDIT!!!

(Fantomen tries to catch the edit button which has mutated into a pink flying bog beast)
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  #89  
Old September 6th, 2009, 10:24 AM
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Default Re: Aardwark - Running

Ashdod sure has been a hard nut to crack. Considering BSE staled a couple turns and they've been fighting on all fronts, it *still* took this long to crack their back-bone. Well, technically it is still not over, they have one army left, but with their capital fallen (and no way to take it back), I think it is just a matter of how and where the final show will happen.

Well fought BSE!
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  #90  
Old September 6th, 2009, 01:37 PM
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Default Re: Aardwark - Running

Ok, it seems I´m once more the captain of a sinking ship. This time you WILL need a new admin, it would be best to hand the job over before I´m completely out of the game. I´m guessing 5-6 turns from now.

It´s been a blast and I rather enjoyed organising this game, the first one for me. I will arrange more games in the future in the same spirit, probably start a new one as soon as someone steps up to take over here.
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