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November 14th, 2004, 06:35 PM
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Major
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Join Date: Jan 2004
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Re: Adamant Mod Discussion Thread
Nice shaggy thingie!
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November 14th, 2004, 06:41 PM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread
Quote:
Makinus said:
Hey Atrocities! These shipset is ready? Where i can get it?
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Soon.
I take it that no one else like them though.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 14th, 2004, 06:52 PM
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Major
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Re: Adamant Mod Discussion Thread
Quote:
Atrocities said:
Quote:
Makinus said:
Hey Atrocities! These shipset is ready? Where i can get it?
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Soon.
I take it that no one else like them though.
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Uh, why? I think you made a very good ships, not the best ones, but very good.
They're difficult to distinguish from each other though, especially on top-down minis.
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November 15th, 2004, 06:55 AM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread
Pretty pictures.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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November 16th, 2004, 11:19 AM
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First Lieutenant
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Re: Adamant Mod Discussion Thread
any idea when a Version with all these nice pictures will be released?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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November 16th, 2004, 11:28 AM
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Sergeant
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Re: Adamant Mod Discussion Thread
Looks like a green Beholder.
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solops
All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.
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November 16th, 2004, 12:51 PM
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General
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Join Date: Apr 2001
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Re: Adamant Mod Discussion Thread
Quote:
solops said:
Looks like a green Beholder.
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Darn, I was trying not to make the resemblance TOO obvious
But yes, the Beholder was my inspiration for this component...
Next I'll work on the Bioelectric Arc Gun / Electric Discharge / Lightning Ray series, since those 3 all use the same image, which necessitates right-clicking on the component when you encounter it in an enemy design
I've already done the Bioelectric Arc Gun:
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The Ed draws near! What dost thou deaux?
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November 16th, 2004, 12:54 PM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread
Quote:
Makinus said:
any idea when a Version with all these nice pictures will be released?
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I didn't want to bombard the Image Mod with new updates every day, so I was waiting for some sort of stability to be reached... which of course has not happened, since new images keep being posted every few days.
CovertJaguar and Ekolis, could you guys package all of the images you have completed in the form of an Image Mod submission on Friday and post the package? I probably won't have much time to make an update until the weekend... BMP format, properly named for SE4 use, preferably with currently unused numbers for Component Pack 23d (probably should tell each other what numbers you will be using to prevent overlaps), with a minis file and credits.txt info? We could make this an every other week sort of affair or something...
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November 16th, 2004, 01:47 PM
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General
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Re: Adamant Mod Discussion Thread
If we each make our own minis file that would require collating the two, which would be a PITA to cut and paste with pixel accuracy...
Hmm, I have an idea for a new project!
A program which takes unnumbered component images and assigns them to slots in the Imagemod!
Basically, it would search for any bitmaps in a folder which are not already named "Comp_n.bmp" where n is a number. Then, it would assign those to slots where there's a missing entry in the sequence. Finally - here's the cool part - it would automatically generate all the mini images and conglomerate them together into a Components.bmp!
Seems pretty easy, right?
edit: hey, this would be even cooler - what if it were implemented as a PHP script so all you'd have to do to add to the imagemod is upload a BMP to a special page, and the script would take care of the rest... bingo, realtime updated imagemod with no need for SJ or Fyron to add stuff!
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The Ed draws near! What dost thou deaux?
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November 16th, 2004, 01:54 PM
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Shrapnel Fanatic
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Re: Adamant Mod Discussion Thread
You know, making organic components is pure imagination.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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