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April 29th, 2007, 10:13 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: bugs
Quote:
ologm said:
LA Man Cu Sith( monster number 1770 ) lacks description
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In 3.06, it does. Later versions, not anymore.
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April 29th, 2007, 02:41 PM
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Corporal
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Join Date: Feb 2007
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: bugs
Mesmerized units (from the turkey from mictlan mage) can attack themselves. I've had two giants killing themselves
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April 30th, 2007, 12:29 AM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: bugs
Here is a funny bug for you that is fairly easy to replicate...
If you control a sea province and a land province, then send unit with seduction to seduce an enemy commander in a province along the coast, it is completely random which neighboring province the seduction unit and the new commander move to if the seduction is successful.
What this means is, there is a chance the seduction unit takes the commander underwater, where they both drown! The first time I saw this happen, I got a good laugh out of it.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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April 30th, 2007, 03:24 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: bugs
LMAO!
She: "Come on! Leading an army can't POSSIBLY be half as much fun as taking a swim with me...especially if I don't have any clothes on..." *bedroom eyes*
He: "Grrreat idea! Let's go already!"
*splash*
*low tide pulls lovebirds out to sea*
Both: "Helllpp!" *blublublublub*
Fishes: "Yummy!"
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April 30th, 2007, 06:07 AM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: bugs
Minor issue, might just be a missing description for a WAD feature, but Nephele (unit #912) cannot move underwater even with a water breathing item. Cloud trapeze works fine to get her there though, and she can move out of the province normally. I haven't tried the other queens.
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April 30th, 2007, 06:20 AM
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Corporal
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Join Date: Feb 2007
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: bugs
Shes not supposed to go underwater.
*whistles innocently*
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April 30th, 2007, 08:28 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: bugs
Micah, that one has been reported and - *checks* - yep, shortlisted already. It affects all air queens. Not going to get fixed in the new patch but the one after it, though, unless I miss my guess. If it gets that high priority, that is.
Once the next patch comes out, I've got to reorganize the snarled hassle that the shortlist thread has become in this short time. Done a wonderful job of messing it up all by myself in just 12 posts...
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April 30th, 2007, 03:22 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: bugs
Sorry about that Edi.
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April 30th, 2007, 04:09 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: bugs
No need to apologize. If something gets reported twice, it's no big deal. The reason I reply to the duplicate reports is that people know the issue is not being ignored.
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April 30th, 2007, 04:28 PM
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Private
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Join Date: Feb 2006
Posts: 19
Thanks: 0
Thanked 3 Times in 1 Post
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Re: bugs
Pillar of Fire (Evo-8, F2) does not set neighbouring units on fire
Whereas the spell description seems to imply so.
It gives a heat stun effect, that might and might not set units on fire
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