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November 24th, 2004, 06:41 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: Dominions II Bug Thread
Quote:
Edi said:
...that's 60% reduction right there.
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If the percentage from heat/gold and growth/death is simply added up, that is!
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November 24th, 2004, 06:56 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Dominions II Bug Thread
If they're added, yes. I don't have any reason to believe they wouldn't be. Remember, income bonuses from order and production are all added up, so why would supply bonuses not be? I've not seen any indication or mention that the bonuses from different scales would be multiplicative rather than additive.
Oh, and according to the manual it's 20% reduction per death scale, so Death 3 + Cold 2 for Heat 1 pref nation means 90% reduction for supplies. This kind of thing would be consistent with the numbers Cainehill provided if you take an average province with ~60-80 supplies plus two Farms of Plenty, then toss in Death 2 or 3 (from somebody's Dominion, undiscovered Well of Pestilence or whatever) and a 3 point difference bewteen local heat/cold scale vs national preferred heat/cold scale.
Edi
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November 25th, 2004, 10:53 PM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: Dominions II Bug Thread
In one of my games, Makabiel the Heliophagus spontaneously got 25704 experience and shot to number 1 on teh hero list by a huge margin. He was hiding in a province that got ghost ridered, but there weren't that many units there. He still has 0 kills. Bug or somehow explainable?
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November 26th, 2004, 05:32 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Dominions II Bug Thread
No bug per se, Mabakiel causes disease which kills population, and each population killed earns him XP. Same for Pazuzu and any commander with Bane Venom Charm. Of course, one could argue that this "feature" is instead a bug, but it's a known issue.
Edi
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November 27th, 2004, 07:29 AM
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Sergeant
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Join Date: Feb 2004
Posts: 365
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Re: Dominions II Bug Thread
You're sure it works for Pazuzu too? He killed about 200 Last turn and 1200 this turn and doesn't have a single experience star to show for it yet. Maybe it doesn't give experience 1 to 1 for pop killed or maybe it takes a turn to show up as a star. Or maybe you only get the stars once you qualify for the hall of fame. Anyone know about that?
Edit: I found one post saying that the bug only applies to sneaking units. That could make sense.
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November 28th, 2004, 05:59 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Dominions II Bug Thread
The reason is unknown, but it has to do with those guys who sneak around and poison/disease people.
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November 28th, 2004, 02:04 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: Dominions II Bug Thread
Sometimes when I try to script specific spells the program only allows me to script 4 in a row instead of 5 in a row. If I keep trying it over and over, I can eventually script 5 in a row (usually after 2 or 3 tries). I haven't noticed any pattern to the bug. It appears random.
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November 29th, 2004, 08:11 AM
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First Lieutenant
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Join Date: Sep 2004
Posts: 666
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bad battle results with current patches
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November 29th, 2004, 01:05 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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c\'tis desert tombs
This is probably somewhere in the 63 pages, but I honestly didn't feel like reading all of that before I reported this one.
Apparently when playing against C'tis Desert Tombs and taking over their capital you are able to recruit their tomb priests with 2 holy 1 fire 1 death as well as their desert rangers and their tomb guardians or whatever else they are called. It's basically a situation in which you get a benefit you don't normally get...the use of national recruitment structures...when taking over the capital.
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November 30th, 2004, 06:57 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Dominions II Bug Thread
Another bug which has certainly been reported, but the new search function is a nightmare :
An horror showed up attacking a mage of mine, when I want to see the battle I have a "bad vcr header" popup and game crashes/exits. The mage seems to have won, as he survives to be killed in the same turn Battle phase...
Is the problem identified ? I remind having read about this, but can't find it ...
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