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January 18th, 2004, 06:29 PM
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Lieutenant Colonel
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Join Date: Apr 2003
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Rise of the Machines suggestion
Anybody interested in creating a mod wich sports triremes, biremes, catapults, ballistae, siege towers?
Triremes & Biremes would be sea units (doh!)
catapults & siege towers would have a strat move of 1,a tac move of 0 to 2, and give bonus in sieging (catapults : 5; tower : 20), with catapults able to launch boulders.
Ballistae would have a strat move of 0 (thus remains where they are constructed, in castles) and would fire powerful bolts against the enemy.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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January 18th, 2004, 07:36 PM
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Second Lieutenant
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Re: Rise of the Machines suggestion
What about a Ram as a Siege weapon? Or bolt thrower.
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January 18th, 2004, 07:41 PM
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Captain
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Re: Rise of the Machines suggestion
I will use this mod to gift of reason a trireme, then give it an amulet of the fish and procede to assault all landlubbers. I imagine it walks on its oars, like an ATAT.
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January 18th, 2004, 07:43 PM
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Re: Rise of the Machines suggestion
LMFAO
That killed me Johan. I can imagine it delivered so dry you'd think you were at a Star Wars convention with a serious tone.
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January 18th, 2004, 07:44 PM
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Major General
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Re: Rise of the Machines suggestion
Quote:
Originally posted by johan osterman:
I will use this mod to gift of reason a trireme, then give it an amulet of the fish and procede to assault all landlubbers. I imagine it walks on its oars, like an ATAT.
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Hahaha...
I got all excited when I read the thread title... thought you were going for mechanized units like Laser Squad Nemesis. Oh, well... I like SF vs Fantasy=)
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January 18th, 2004, 07:52 PM
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Second Lieutenant
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Re: Rise of the Machines suggestion
Would boats fight underwater? Whole new concept of naval combat.  I think you should skip ships until the engine allows surface fighting in the seas.
It sounds a fun idea for a mod. With a world full of huge trampling monsters I can easily see humans fielding smaller, more portable, machines to battle them. Scorpion ballistas, smaller catapults or even oil cannons spewing flames (For T'ien Ch'i atleast). Just stay clear of regular siege engines as they would be useless in a battlefield. As far as I can tell the "Siege" command takes the construction and use of siege engines into mind. How else would they be storming fortresses?
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January 18th, 2004, 08:51 PM
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Lieutenant Colonel
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Re: Rise of the Machines suggestion
ah yes, forgot about this sea battle, under the surface
Anyway, is it possible to mod a site so that the units it produces changes? Would enable the infamous Dwarven Workshop.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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January 18th, 2004, 08:52 PM
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Lieutenant Colonel
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Join Date: Apr 2003
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Re: Rise of the Machines suggestion
Quote:
Originally posted by Saber Cherry:
quote: Originally posted by johan osterman:
I will use this mod to gift of reason a trireme, then give it an amulet of the fish and procede to assault all landlubbers. I imagine it walks on its oars, like an ATAT.
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Hahaha...
I got all excited when I read the thread title... thought you were going for mechanized units like Laser Squad Nemesis. Oh, well... I like SF vs Fantasy=) Yes it was a tease Cherry. I know that many of you love Terminators on rampage. Must be related to hormons, or something like that 
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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January 18th, 2004, 09:08 PM
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Major General
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Re: Rise of the Machines suggestion
Rise of the Machines would make for an interesting Ulm theme.
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January 18th, 2004, 09:14 PM
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Re: Rise of the Machines suggestion
Couldn't you just mod the ship so that it is like the Pocket Ship Item?
Make it a Commander and it's effect is to carry 1 Commander and 50 Troops (25 Mounted) in a 1 Movement Ocean type of scenario? Kind of like how CotS and Vanheim are right now.
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