.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 24th, 2002, 12:34 AM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default P&N Bucky Tube Gel Armor

I was wondering what the idea was behind Bucky Tube Gel Armour in P&N. Since it has a size of 0 could you not make a ship almost invincible by adding a whole mess of them??
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #2  
Old October 24th, 2002, 01:02 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Lots is good, but they are expensive.
They are also lacking the armor ability, so they are NOT hit first.

What they will do is give you a good chance of not losing other important components, like lifesupport.
If you have, say a 30 component cruiser, and you add 70 BTG, you can expect that less than half of the weapon impacts that get through both your shields and armor will actually cause important damage.
Reply With Quote
  #3  
Old October 24th, 2002, 01:39 AM
DavidG's Avatar

DavidG DavidG is offline
Lieutenant Colonel
 
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
DavidG is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Ah that's what I was thinking they would do. I was also thinking they might make pretty good suicide ships for busting up mine fields since you could make a ship that can take a lot of damage.
__________________
SE4Modder ver 1.76
or for just the EXESE4Modder EXE Ver 1.76
SE4 Mod List
Reply With Quote
  #4  
Old October 24th, 2002, 01:53 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Yeah, it is unrealistic for any component to have zero size. Even if it has negligible weight, it's got to be taking up space in order to be able to absorb hits. I think 'ablative' armors ought to have a size of 1 kt no matter what. But whatever. Like anything else in SE IV, if you don't like it you can change it to suit yourself. Which I did with my own concept of ablative armor.
Reply With Quote
  #5  
Old October 24th, 2002, 03:23 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Ah, but size isn't important in a spaceship. Mass is.
Since this mod uses QNP, the KT "size" of a component is a measure of mass, not volume.

The Buckytube Gel is meant to be a replacement/upgrade for your ship's decks & walls. You won't actually be making the ship that much bigger, and it would acutally get lighter since you're using BT gel instead of solid tritanium (or whatever).

If you add hundreds of them on a little escort, yeah; it would probably look like a giant ball of snot, but you'd be hard pressed to shoot the bridge through all that goop!
It would still manoeuver like an escort though, since its mass has not increased substantially.

[ October 24, 2002, 02:26: Message edited by: Suicide Junkie ]
Reply With Quote
  #6  
Old October 24th, 2002, 03:33 AM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Just leaves those nasty snot trails as it flies around
Reply With Quote
  #7  
Old October 24th, 2002, 05:57 AM
Pax's Avatar

Pax Pax is offline
Second Lieutenant
 
Join Date: Jul 2002
Posts: 442
Thanks: 0
Thanked 0 Times in 0 Posts
Pax is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Quote:
Originally posted by DavidG:
I was wondering what the idea was behind Bucky Tube Gel Armour in P&N. Since it has a size of 0 could you not make a ship almost invincible by adding a whole mess of them??
Where buckytube's rule is, in UNITS.

Satellites, WPlatforms, FIGHTERS.

They don't care about armor-vs-not-armor. They only care about HIT POINTS.

Pack in the high-cost BuckyTubes into your fighter; it mak cost as much as an escort (1 per year per planetary SpaceYard3), but damn, it'llbe near impossible to shoot down ... heh!

But even 1 or 2 of them, really REALLY does a fighter good.
__________________
-- Sean
-- GMPax

Download the Small Ships mod, v0.1b Beta 2.
Reply With Quote
  #8  
Old October 24th, 2002, 06:50 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Yeah, it can be abused on Fighters... Troops too

I think I might just limit the zero-mass BTG to 1 per 5kt of hull size or so.
Just one visible mount should do it.
Reply With Quote
  #9  
Old October 24th, 2002, 09:38 PM
CombatSquirrel's Avatar

CombatSquirrel CombatSquirrel is offline
Corporal
 
Join Date: Oct 2001
Posts: 99
Thanks: 0
Thanked 0 Times in 0 Posts
CombatSquirrel is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

Before you fix it, S_J, let me have just a few more games with my favorite: the special, made-to-order, BuckyDrones...

Cost to manufacture and fire: 265,000 Rad/Min/Org

The look on the enemy crew's faces peeking out the portholes as it sucks up PD bLast after PD bLast after PD bLast while barrelling down on them: priceless

Combat Squirrel
Reply With Quote
  #10  
Old October 24th, 2002, 10:19 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: P&N Bucky Tube Gel Armor

I need to come up with a good policy on BTG...
If I have a maximum BTG on ships, with BTGs beyond that costing 1kt, it would be worse than Armor 1's.

For ships, I think I'll allow the below-max BTG to cost a small negative in minerals, since its replacing metallic bulkheads.
Beyond the limit (at which point your ship would be mostly composed of BTG), BTGs will cost more.

BTG for Sats and Platforms seems fine to me, and can be allowed to stand as unlimited.

Troops and fighters, and probably drones, will not get regular BTG. Instead, I'll make it an upgrade component for something else, or a maybe a mount for major structural items (Cockpit, lifesupport, engines, etc). It would add some structural points, and slightly reduced mass if possible without going to zero mass.

Are those usages/effects too different, or does what I'm saying make some sense?
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.