|
|
|
|
January 30th, 2001, 09:42 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Repair Bays and Cloaking
I ran across a comment in another forum and came up with a question: DO repair bays work while you're Cloaked?
I remember in SE3 they did not, but have not tried them in SE4.
|
January 31st, 2001, 08:42 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
How 'bout someone from Shrapnel or MM??? Anyone got an answer??
|
January 31st, 2001, 08:57 PM
|
Corporal
|
|
Join Date: Oct 2000
Location: Sweden
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
I tought I gave my answer to this. Must have been in my mind. Here i comes:
Repair bays do work under cloak. But if you have a spaceyard on the ship, the yard is turned into a 400kT repairbay if you're cloaked So to construct something (Fighters, mine etc) you need to uncloak.
__________________
- This message was deviously brought to you by Blue Tear.
|
January 31st, 2001, 08:59 PM
|
Second Lieutenant
|
|
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
Hm. I don't know. I know you have to decloak to refit a ship, but I -think- I had a cloaked repair ship fix some damage ships while cloaked. I'll have to try a test of some sort.
------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
|
January 31st, 2001, 10:26 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
Another question along the same line: Do SY's work in storms?? My thoughts are to send a cloaked fleet into enemy territory with 2-3 SY's. Go to a "sensor obscuring" storm (not one that would damage ships), decloak, and build in the storm; bases, fighters, etc. Then attack from out of nowhere...its a fairly common activity in the Star Trek galaxy i.e the Maquis and the "Bad Lands" as well as Kahn.
Also, if you have no Warp Points leading back to your territory and the AI cannot see you in a cloak / storm, can you still conduct Intel operations toward the AI and vice versa???
Man, I need more time to play!!!!!
|
February 1st, 2001, 02:15 AM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: Repair Bays and Cloaking
quote: Also, if you have no Warp Points leading back to your territory and the AI cannot see you in a cloak / storm, can you still conduct Intel operations toward the AI and vice versa???
I can answer this one. No.
If you send a cloaked ship into enemy territory and then close off the warp points behind it. While you are cloaked (or in a storm) you "lose contact" with the other race and cannot communicate have a treaty or perform intelligence acts against them or vice-versa.
You can however see there ships and colonies in whatever system your cloaked ship is in. Kind of weird actually. Once you decloak you get a "First Contact" message and to top it off, it's like they don't even remember who you are anymore.
quote: Go to a "sensor obscuring" storm (not one that would damage ships), decloak, and build in the storm; bases, fighters, etc. Then attack from out of nowhere...
I know SY's worked in storms in SEIII. (That used to be one of my favorite strategies) but I haven't tried it in SEIV so I don't know for sure.
------------------
"Today is a good day to die" --- Cherokee Indian saying (What, you mean you thought Worf came up with that one?)
[This message has been edited by geoschmo (edited 01 February 2001).]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
February 1st, 2001, 04:45 AM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
A cloaked repair bay will also repair another cloaked ship.
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
|
February 1st, 2001, 03:21 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
Thanks for all the answers. It gives me a few more strategies...
|
February 1st, 2001, 10:08 PM
|
Corporal
|
|
Join Date: Oct 2000
Location: Sweden
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
You cna construct in a storm. I lost some fighters from my cloaked ships once. I just headed to a nearby nebulae and started building new ones.
__________________
- This message was deviously brought to you by Blue Tear.
|
February 1st, 2001, 10:30 PM
|
|
Captain
|
|
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Repair Bays and Cloaking
quote: Originally posted by geoschmo:
Once you decloak you get a "First Contact" message and to top it off, it's like they don't even remember who you are anymore.
LOL!! So, you can do all kinds of horrible stuff to an AI race, and to make everything fresh and new again you just cut yourself off from them for a turn? Imagine if relationships worked like that IRL!! "Hi honey, I knew you were mad about me using up all my leave to play SEIV, so I stayed away for a month." "Oh, I'm not mad. And who are you, anyway?"
[This message has been edited by dmm (edited 01 February 2001).]
__________________
Give me a scenario editor, or give me death! Pretty please???
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|