.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 31st, 2001, 06:56 PM

abkaiser abkaiser is offline
Private
 
Join Date: Jan 2001
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
abkaiser is on a distinguished road
Default question about multiple targeting

Hello!

Have a fairly basic question about ship combat:

Say I have 4 missles on a ship. Say my ship is fighting 2 bad guys. I've tried to fire 2 missles at one ship, then fire 2 missles at the other ship. However, I can't perform this action in the same turn!

To make sure I'm understanding the rules right, can someone confirm my theory:

"One ship can fire at only one target per turn. Weapon fire cannot be split between multiple "
Reply With Quote
  #2  
Old January 31st, 2001, 07:04 PM
Seawolf's Avatar

Seawolf Seawolf is offline
Second Lieutenant
 
Join Date: Aug 2000
Location: New York, New York USA
Posts: 480
Thanks: 0
Thanked 0 Times in 0 Posts
Seawolf is on a distinguished road
Default Re: question about multiple targeting

This is true if you do not have a multi targeting componet on your ship

------------------
Seawolf on the prowl
__________________
Seawolf on the prowl
Reply With Quote
  #3  
Old January 31st, 2001, 07:22 PM

Newbie999 Newbie999 is offline
Private
 
Join Date: Dec 2000
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Newbie999 is on a distinguished road
Default Re: question about multiple targeting

I never see any mechanisim in tactical combat that would allow me to split fire when I have a multiplex tracking component -- I just select a target with the mouse and it fires untill all weapons have fired or the enemy ship dies. Am I missing something?

Something MM should really do is write a combat tutorial. Like the game tutorial, you load a scenario that starts combat and follow a help file step by step.
Reply With Quote
  #4  
Old January 31st, 2001, 07:30 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: question about multiple targeting

quote:
Originally posted by Newbie999:
I never see any mechanisim in tactical combat that would allow me to split fire when I have a multiplex tracking component -- I just select a target with the mouse and it fires untill all weapons have fired or the enemy ship dies. Am I missing something?

Something MM should really do is write a combat tutorial. Like the game tutorial, you load a scenario that starts combat and follow a help file step by step.



yeah, if you deselect some of your weapons, they wont fire. then you can select them and fire them at another ship. thrilling, eh?

__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #5  
Old January 31st, 2001, 07:33 PM

Newbie999 Newbie999 is offline
Private
 
Join Date: Dec 2000
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Newbie999 is on a distinguished road
Default Re: question about multiple targeting

quote:
Originally posted by Puke:
yeah, if you deselect some of your weapons, they wont fire. then you can select them and fire them at another ship. thrilling, eh?



Fascinating. Puke, u da mahn.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.