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June 4th, 2003, 10:35 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Status Icons
Nope.
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June 4th, 2003, 07:30 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: Status Icons
That evil incarnated button may also crash your game, if it feels that the replay isn't long enough to cause enough pain!
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June 4th, 2003, 07:37 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: Status Icons
holding mouse over it will not work??? (on work computer)
__________________
Kill em all let God sort em out
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June 4th, 2003, 08:14 PM
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Sergeant
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Join Date: Feb 2003
Location: Tacoma, WA
Posts: 356
Thanks: 3
Thanked 5 Times in 3 Posts
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Re: Status Icons
I had read not to use that replay ship movement. Something about not working correctly, so I just try to remember what I am doing, it is hard, but I get by.
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June 4th, 2003, 09:06 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Status Icons
It always works for me. Works too well, even.
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June 4th, 2003, 09:09 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Status Icons
Yeah, replay all ship movements is real EVIL. Every time I click it, I had to use Cntrl-Alt-Del.
Why MM keeps it still ? Surely nobody use it
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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June 5th, 2003, 03:42 AM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: Status Icons
To quote the HTML manual that button is "Not being used."
Edit: I'm talking about the swirly looking button.
[ June 05, 2003, 02:43: Message edited by: dumbluck ]
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June 5th, 2003, 04:50 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
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Re: Status Icons
I seem to remember the swirly button being activated for a while, during Classic beta (somewhere in v0.20 thru v0.99). I can't for the life of me remember what it was for, though... I think it was during a test multiplayer game I was having with Rambie, and I recall thinking "why does that have a button?"...
Maybe I'm just remembering going through all the interface files and changing the blue borders to red, to see what it looked like... I did do that around the same time.
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