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March 28th, 2004, 02:15 AM
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Second Lieutenant
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Join Date: May 2003
Location: Oz
Posts: 412
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Re: SE4 Rating System
Quote:
Originally posted by Fire:
Hi Joachim,
I was thinking of a game like this:
No Events
No Intel
No Anchient Race
No Religion
3 Lg Planets
2000 Race Points
Geos Balanced Map
Standard KOTH Settings
If you have any preferences let me know.
Fire
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Thats all good. I am happy to let you choose the settings.
Could someone be so kind as to set it up for us please?
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March 28th, 2004, 09:42 AM
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Captain
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Join Date: Nov 2002
Location: Finland
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Re: SE4 Rating System
I've set it up.
__________________
'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
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March 28th, 2004, 10:07 AM
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Second Lieutenant
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Join Date: May 2003
Location: Oz
Posts: 412
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Re: SE4 Rating System
Quote:
Originally posted by Asmala:
I've set it up.
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Thanks! 
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March 28th, 2004, 04:50 PM
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Private
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Join Date: Jul 2003
Posts: 23
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Re: SE4 Rating System
Thanks Asmala. Which patch did you use to set the game up. 1.91, etc?
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March 28th, 2004, 05:58 PM
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Private
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Join Date: Jul 2003
Posts: 23
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Re: SE4 Rating System
I got the patch # from the game. I am using the Jraenar stock ship set.
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March 28th, 2004, 10:34 PM
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Corporal
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Join Date: Jun 2003
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Re: SE4 Rating System
Slynky,
Regarding the KOTH Electrum v Primaive game. The Electrum surrenders. Please adjust the Ratings accordingly.
Thanks
__________________
Hard Work Often Pays Off After Time, BUT Laziness Always Pays Off Now.
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March 29th, 2004, 01:56 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
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Re: SE4 Rating System
Games needing rating computation (in this order):
4 player multi-player (Alneyan, Belisarius, Gecko, Slynky)
Alneyan vs Primitive
Joachim vs Warlord Ragnarok
Primitive vs RexTorres
Parabolize vs Joachim
Electrum vs Primitive
(looking at the list, I'm trying to understand what I was thinking when I assumed Joachim and Rags' rating was dependent on something above...and if there is no dependency there, then there should be no problem with going ahead and computing Parabolize vs Joachim.)
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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March 29th, 2004, 02:24 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: SE4 Rating System
Quote:
Originally posted by primitive:
As I said, they can be tweaked
But if everybody is happy with the Slynky/Geo formula then there should be no need
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I haven't heard much disent on formulas lately. I suspect the subject is getting old and as we say "down south", it's time to "---- or get off the pot!".
So, having said that, I will attempt the multi-player game that is causing the hold up and we'll just see how it comes out in a RL example. And, of course, post the info here afterwards.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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March 29th, 2004, 02:28 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: SE4 Rating System
So if we are now doing the Ratings of the multi-rating games before the end of the match...
For the Pairs game, the following people are still in:-
Primitive
Grazic
Asmala
Tescosamoa
Parasite
Gecko Last (6th) place
Cybersol Pulled out early. Not counted.
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March 29th, 2004, 02:30 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: SE4 Rating System
Thanks, Baron! 
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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