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  #601  
Old August 25th, 2002, 12:23 PM

dumbluck dumbluck is offline
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Default Re: A pirates life for me...

BUG: Multiplex tracking and Combat sensors use the same picture...

Edit: SJ, check your PMs.

[ August 25, 2002, 11:57: Message edited by: dumbluck ]
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  #602  
Old August 25th, 2002, 12:46 PM

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Default Re: A pirates life for me...

WOO-HOO! 600 Posts!!!

I can remember a time when this thread was by far the longest. Then that damn Cantina got built next door, and Wham! Relegated to second fiddle.
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  #603  
Old August 25th, 2002, 10:06 PM
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Default Re: A pirates life for me...

Pirates & Nomads V3.1b.zip
The bugfixes suggested below, plus:
- Revamped sounds to use Gold standard ones.
- Upgraded all weapon animations to use full imagemod capabilities.
- +100% to massive weapon accuracy
- massive shield depleter strength doubled
- Graviton Hellbores skip armor, so they are not totally useless.

Edit: sig repair

[ August 25, 2002, 21:07: Message edited by: Suicide Junkie ]
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  #604  
Old August 25th, 2002, 10:51 PM
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Default Re: A pirates life for me...

Quote:
Originally posted by dumbluck:
WOO-HOO! 600 Posts!!!

I can remember a time when this thread was by far the longest. Then that damn Cantina got built next door, and Wham! Relegated to second fiddle.
3rd fiddle, actually. The B5 Mod thread is currently the longest thread.
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  #605  
Old August 26th, 2002, 09:33 AM

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Default Re: A pirates life for me...

SJ: You really should clean out your Savegame folder before zipping your mod up for distribution...

Another BUG (I think): Both the destroyer and Colony ship sizes (300kt) get a defence bonus for size, but the Small Transport (300kt) does not. At least, I couldn't get the game to tell me that it did...

[ August 26, 2002, 09:57: Message edited by: dumbluck ]
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  #606  
Old August 26th, 2002, 06:00 PM
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Default Re: A pirates life for me...

Ok, but that will mean I have to put a defense penalty on the medium & large transports
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  #607  
Old August 27th, 2002, 02:34 PM

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Default Re: A pirates life for me...

Quote:
Originally posted by Suicide Junkie:
Ok, but that will mean I have to put a defense penalty on the medium & large transports
I did say that I thought it was a bug. If it was a deliberate design decision, then of coarse it was definately NOT a bug! I just wanted to make sure that it wasn't an oversight...
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  #608  
Old August 30th, 2002, 08:32 PM
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Default Re: A pirates life for me...

Here's another bug... The description for the Planetoid Core Mount says 100x to damage, but it only gives 75x.
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  #609  
Old September 17th, 2002, 08:11 AM

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Default Re: A pirates life for me...

Is there a readme that descrbes everything that is in this mod? I keep getting confused, plus I never could get enough racial points to get every trait to try them out.
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  #610  
Old September 17th, 2002, 08:38 AM

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Default Re: A pirates life for me...

I love the mod so far, but I would love to see a readme as well. It's great for what changes have been made, but a sort of overall view of the idea of the mod and the concepts of the various race types would be a good thing.
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