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September 22nd, 2003, 11:52 PM
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Shrapnel Fanatic
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Re: Mission Walk Thrus and Help Thread
you had to get the demo to find that out?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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September 23rd, 2003, 12:04 AM
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Sergeant
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Re: Mission Walk Thrus and Help Thread
Um yeah. Didn't you?
Hidden Secret Playing Tip #1:
When in the spacedock, don't right-click on one of your components unless you want to sell it. I learned this the hard way. Luckily it was only a few minutes into the game, so I could start over.
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September 23rd, 2003, 02:37 AM
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Shrapnel Fanatic
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Re: Mission Walk Thrus and Help Thread
i think the buy/sell price is the same if it hasn't been used, so if you accidently right-click on your cargo bay, no problem.
i was pretty sure your question's had nothing to do with the game without the demo.
[ September 23, 2003, 01:38: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 23rd, 2003, 04:17 AM
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Sergeant
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Re: Mission Walk Thrus and Help Thread
Um, no. You lose money by selling a component and buying it back. That's why I restarted the game.
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September 25th, 2003, 04:40 AM
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Private
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Re: Mission Walk Thrus and Help Thread
Ok, some help would be greatly appreciated...
I was playing the 3rd mission in the demo, a simple escort mission (yeah right!). I took my ship and met up with the "Baumont." I fought off many pirates, some were destroyed and I simply left some fleeing so I could follow the "Baumont." This goes on for awhile. Then, when time is up, with the completely uninjured "Baumont" directly in front of me, the screen pops up and says I did not protect the "Baumont" from destruction! WHAT?!!!
So, can anyone explain this? Is it a bug? Do I need to destroy every single pirate that appears on radar on an escort mission? Meaning, it's not just good enough to make sure the escorted ship remains alive? I'd really appreciate any insight into this. Thanks!
[ September 25, 2003, 03:51: Message edited by: ts22 ]
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September 25th, 2003, 04:49 AM
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National Security Advisor
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Re: Mission Walk Thrus and Help Thread
Don't know about that, since I never found the ship, but I have found you can let it die and still progress.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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November 6th, 2003, 03:48 AM
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Re: Mission Walk Thrus and Help Thread
This thread died out pretty quick. Are there any resources out there on walkthroughs for guiding us less-intuitive players?
I bought my Terran Cruiser MkIII and have enlisted in Pirate Merc missions as well. Of course, I don't have an overall (non-timed) mission on my objectives menu, so I really don't know what I'm supposed to do. I've been running pirate merc and transport missions while exploring the map and opening up unlisted systems.
Any help on what I should (or shouldn't) be doing to get me moving along and triggering a world event would be just great. thanks!
[ November 06, 2003, 01:49: Message edited by: hkblur ]
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November 6th, 2003, 04:06 AM
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National Security Advisor
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Re: Mission Walk Thrus and Help Thread
Open up your events window and check the "show completed" box. Scroll til you find your Last mission for the terran contact- that will tell you where to go now that you've completed your mission.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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November 6th, 2003, 04:44 AM
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Shrapnel Fanatic
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Re: Mission Walk Thrus and Help Thread
As for the Beaumont mission, from the chatter Haynes was putting out, It sounded like the Beaumont was the bait, with the business end of the trap being you. Hence, the true goal is to wipe out the pirates, rather than just protect the Beaumont.
Most or all of the Guild missions read as protect missions, where the status of the attackers should be unimportant and only the survival of the protectee ship needs to be considered.
Unfortunately, as of this Version, the mission success trigger seems to be "Kill the enemies"
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November 6th, 2003, 05:08 AM
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Private
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Re: Mission Walk Thrus and Help Thread
Quote:
Originally posted by Phoenix-D:
Open up your events window and check the "show completed" box. Scroll til you find your Last mission for the terran contact- that will tell you where to go now that you've completed your mission.
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"Go to Yorkshire III upon completion" DOH!
Thanks for the tip on the 'show completed', I would have never have looked there!
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