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				November 7th, 2004, 07:48 AM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		My other nice power is Deceleration (Reflex+Power Resistance, but I am told Dwarves have poor Reflex saves), which will slow the dwarf done by 50% for one full minute. Its range is 30 feet, but casting it sneakily would probably work (as in, Dieger opens the door enough to give me a line of sight, and we run like the wind). 
 
The Last power is Déjà Vu, which would disable a Dwarf for one turn, assuming he has done something silly (such as spending his turn asking "Who goes there?" and checking his weapons). But Deceleration will probably work better, followed by some Mind Thrusting. 
 
Oh, and feel free to bring a ranged weapon of some sort. You did not use it before because you wanted to show off your rapier skills, or simply needed to hold your ground while we dealt the bombardment from afar. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 7th, 2004, 06:33 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		So... you slow the first, then run into our trap (you would end up playing bait, doing this strategy - hope THEY don't have bows or anything...).  Once you get behind Dreugar, you turn around and start Mind Thrusting the faster of the two dwarves as soon as he gets in range.  You zap him twice before he closes (once at 35 feet, once at 15 (or -5, if he doubles movement to close faster - but then he can't attack immediately upon arrival, except perhaps with a chrage maneuver)), while D shoots at the dwarf with arrows, probably (between the two of you) getting him below 1 health.  Then the other can be walked down with a bow, shot at while the party retreats, depending on the dwarf's personal bravery. 
		
	
		
		
		
		
		
		
			
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				November 9th, 2004, 05:38 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		Narf: two minor problems on your web site: 
Broken link on Good Enough Webcomics (404 error: file not found) 
Multiplayer FPS link spawns a new window (might be intentional) 
... or at least, that's what I get when I use Mozilla Firefox.  I haven't checked using other browsers. 
		
	
		
		
		
		
		
		
			
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				November 9th, 2004, 06:17 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		1st: I don't have anything to link to there yet. I really must sort all my webcomic links. All 400+ of them. Remove dead links, put ones that havn't updated in a while in a seperate folder...A lot of dead links or ones that I'm not really interested in anymore. I actually only look through no more than 20 now. 
2nd: Some links I click on do that, I have no idea why it happens. Here's the link html if you want to try to figure it out: <center><b><a HREF="MyMultiplayerFPS.html" TARGET="main">A multi-player FPS I'm working on.</a></b></center> 
		
	
		
		
		
		
		
		
			
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				November 9th, 2004, 06:31 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		
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				narf poit chez BOOM said: 
2nd: Some links I click on do that, I have no idea why it happens. Here's the link html if you want to try to figure it out: <center><b><a HREF="MyMultiplayerFPS.html" TARGET="main">A multi-player FPS I'm working on.</a></b></center>  
			
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 You are using the wrong target; your lower frame is named "bottom"; you don't have a frame named "main", so when you target it, it creates a new window named "main" to put it in.  All subsequent calls that target "main" will go to that window.  You need to use <center><b><a HREF="MyMultiplayerFPS.html" TARGET="bottom">A multi-player FPS I'm working on.</a></b></center>  
		
	
		
		
		
		
		
		
			
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				November 9th, 2004, 06:39 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		Yeah, except I want it to occupy the whole window. 
		
	
		
		
		
		
		
		
			
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A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				November 9th, 2004, 06:49 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		In that case, what you are looking for is  Code:
 target="_top" 
  
		
	
		
		
		
		
		
		
			
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				November 9th, 2004, 07:36 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		Ok, thanks. 
		
	
		
		
		
		
		
		
			
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
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				November 13th, 2004, 03:01 AM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		I forgot to get my allergy shot; should have gotten it four days ago. So if I'm not entirely coherent tommorrow, you'll know why. 
		
	
		
		
		
		
		
		
			
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				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
  Some of my webcomics. I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			  
		
		
		
		
		
		
	
		
		
	
	
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				November 13th, 2004, 12:19 PM
			
			
			
		  
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				Re: OT: Narf has gone looney and wants to GM.(Edit
			 
             
			
		
		
		
		Today's server is up and running. 
		
	
		
		
		
		
		
		
			
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